Init project

This commit is contained in:
ZhaoHao 2025-07-25 10:38:26 +08:00
commit 0cafbecbff
101 changed files with 353 additions and 0 deletions

4
.editorconfig Normal file
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root = true
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Panel

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[docks]
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dock_4_selected_tab_idx=0
dock_5_selected_tab_idx=0
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dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1
dock_filesystem_selected_paths=PackedStringArray("res://")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://")
dock_node_current_tab=0
dock_history_include_scene=true
dock_history_include_global=true
dock_bottom=[]
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dock_split_3=0
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dock_hsplit_2=270
dock_hsplit_3=-270
dock_hsplit_4=0
dock_3="Scene,Import"
dock_4="FileSystem"
dock_5="Inspector,Node,History"
[EditorNode]
open_scenes=PackedStringArray("res://Scenes/main_ui_root.tscn")
current_scene="res://Scenes/main_ui_root.tscn"
center_split_offset=0
selected_default_debugger_tab_idx=0
selected_main_editor_idx=0
[EditorWindow]
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mode="maximized"
position=Vector2i(0, 23)
[ScriptEditor]
open_scripts=[]
selected_script=""
open_help=[]
script_split_offset=200
list_split_offset=0
zoom_factor=1.0
[GameView]
floating_window_rect=Rect2i(0, 0, 0, 0)
floating_window_screen=-1
[ShaderEditor]
open_shaders=[]
split_offset=200
selected_shader=""
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res://Scenes/main_ui_root.tscn

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"zfar": 4000.01,
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Game={
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}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@21298/@Panel@14/@VBoxContainer@15/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@26/DockVSplitCenter/@VSplitContainer@54/@VBoxContainer@55/@EditorMainScreen@102/MainScreen/@CanvasItemEditor@11479/@VSplitContainer@11131/@HSplitContainer@11133/@HSplitContainer@11135/@Control@11136/@SubViewportContainer@11137/@SubViewport@11138/MainUIRoot")])

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[folding]
node_unfolds=[]
resource_unfolds=[]
nodes_folded=[]

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[editor_metadata]
executable_path="D:/Godot_v4.4-stable_mono_win64/Godot_v4.4-stable_mono_win64.exe"
[dialog_bounds]
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[recent_files]
scenes=["res://Scenes/main_ui_root.tscn"]

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res://Scenes

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list=[]

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Scenes/main_ui_root.tscn Normal file
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[gd_scene format=3 uid="uid://db0o68p63hyf5"]
[node name="MainUIRoot" type="Panel"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
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grow_vertical = 2

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icon.svg Normal file
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icon.svg.import Normal file
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