98 lines
2.6 KiB
Python
98 lines
2.6 KiB
Python
"""
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火焰效果
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"""
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from panda3d.core import Vec3, Point3
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from ..core.particle_emitter import ParticleEmitter
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class FireEffect:
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"""
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火焰效果
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模拟火焰燃烧效果
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"""
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@staticmethod
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def create_effect(world, position: Point3 = None, config: Dict = None) -> str:
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"""
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创建火焰效果
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Args:
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world: 3D世界对象
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position: 发射器位置
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config: 自定义配置
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Returns:
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发射器ID
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"""
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if position is None:
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position = Point3(0, 0, 0)
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if config is None:
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config = {}
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# 默认配置
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default_config = {
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'particle_type': 'fire',
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'emission_rate': 50,
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'particle_lifetime': 2.0,
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'start_color': Vec3(1.0, 0.3, 0.0),
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'end_color': Vec3(1.0, 0.0, 0.0),
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'start_size': 0.2,
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'end_size': 0.8,
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'velocity': Vec3(0, 0, 2),
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'velocity_variation': 0.5,
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'gravity_scale': -0.2,
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'emitter_shape': 'circle',
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'emitter_radius': 0.3
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}
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# 合并自定义配置
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effect_config = {**default_config, **config}
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# 创建发射器
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emitter = ParticleEmitter(
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"fire_emitter",
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"fire",
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position,
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world,
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effect_config
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)
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return emitter.emitter_id
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@staticmethod
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def update_effect(emitter: ParticleEmitter, config: Dict):
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"""
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更新火焰效果
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Args:
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emitter: 粒子发射器
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config: 更新配置
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"""
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# 更新发射器参数
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for key, value in config.items():
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if hasattr(emitter, key):
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setattr(emitter, key, value)
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@staticmethod
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def get_default_config() -> Dict:
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"""
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获取默认配置
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Returns:
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默认配置字典
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"""
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return {
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'particle_type': 'fire',
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'emission_rate': 50,
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'particle_lifetime': 2.0,
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'start_color': Vec3(1.0, 0.3, 0.0),
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'end_color': Vec3(1.0, 0.0, 0.0),
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'start_size': 0.2,
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'end_size': 0.8,
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'velocity': Vec3(0, 0, 2),
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'velocity_variation': 0.5,
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'gravity_scale': -0.2,
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'emitter_shape': 'circle',
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'emitter_radius': 0.3
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} |