EG/RenderPipelineFile/rpplugins/plugin_prefab/shader/README.txt
2025-07-24 11:37:46 +08:00

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Put your shaders into this directory.
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You can access shader files with self.get_shader_resource("shader_name.frag.glsl")
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You can access load shader files inside of a RenderStage with:
self.load_plugin_shader("shader_name.frag.glsl")