EG/ui/panels
2026-03-04 12:39:02 +08:00
..
__init__.py IMGui 2026-02-25 11:49:31 +08:00
animation_tools.py 模型导入成黑色问题修复。打开项目使用SSBO导入模型逻辑流畅运行。 2026-02-28 17:39:04 +08:00
app_actions.py 模型导入成黑色问题修复。打开项目使用SSBO导入模型逻辑流畅运行。 2026-02-28 17:39:04 +08:00
create_actions.py 拆分 2026-02-27 16:52:00 +08:00
dialog_panels.py 拆分 2026-02-27 16:52:00 +08:00
editor_panels_center.py 继续优化:拆分editor_panels并收敛旧接口 2026-03-04 11:59:13 +08:00
editor_panels_left.py 重启N1资源管理器面板拆分(保留布局) 2026-03-04 12:04:32 +08:00
editor_panels_right_collision.py refactor: 拆分右侧属性面板为变换/材质/碰撞子mixin 2026-03-04 11:59:30 +08:00
editor_panels_right_material.py refactor: 拆分右侧属性面板为变换/材质/碰撞子mixin 2026-03-04 11:59:30 +08:00
editor_panels_right_transform.py refactor: 拆分右侧属性面板为变换/材质/碰撞子mixin 2026-03-04 11:59:30 +08:00
editor_panels_right.py refactor: 拆分右侧属性面板为变换/材质/碰撞子mixin 2026-03-04 11:59:30 +08:00
editor_panels_top.py fix: unify py311 startup and restore LUI editor panel toggle 2026-03-04 12:39:02 +08:00
editor_panels.py 继续优化:拆分editor_panels并收敛旧接口 2026-03-04 11:59:13 +08:00
interaction_panels.py refactor: extract model drag-and-drop service 2026-02-26 11:31:40 +08:00
object_factory.py 模型导入成黑色问题修复。打开项目使用SSBO导入模型逻辑流畅运行。 2026-02-28 17:39:04 +08:00
panel_delegates.py 拆分 2026-02-27 16:52:00 +08:00
property_helpers.py 碰撞体可以正常选择不同形状添加 2026-02-26 15:21:18 +08:00
runtime_actions.py refactor: 收敛非VR编辑上下文并更新优化索引 2026-03-04 12:00:00 +08:00
script_panels.py IMGui 2026-02-25 11:49:31 +08:00