EG/ui/panels/editor_panels_top.py
2026-03-18 14:43:18 +08:00

359 lines
22 KiB
Python

from imgui_bundle import imgui, imgui_ctx
class EditorPanelsTopMixin:
"""Auto-split mixin from editor_panels.py."""
@staticmethod
def _truncate_toolbar_text(text, limit=20):
text = text or ""
if len(text) <= limit:
return text
return text[: max(0, limit - 1)] + ""
def _get_toolbar_project_name(self):
project_manager = getattr(self.app, "project_manager", None)
project_path = getattr(project_manager, "current_project_path", None) if project_manager else None
if not project_path:
return "未命名项目"
import os
return os.path.basename(project_path) or "未命名项目"
def _get_toolbar_selection_name(self):
selected_node = self.app._get_selection_node()
if selected_node and not selected_node.isEmpty():
return selected_node.getName() or "未命名对象"
ssbo_summary = self.app._get_ssbo_selection_summary()
if ssbo_summary:
return ssbo_summary.get("display_name") or "SSBO 选择"
return "未选择"
def draw_menu_bar(self):
"""绘制菜单栏"""
with imgui_ctx.begin_main_menu_bar() as main_menu:
if main_menu:
# 文件菜单
with imgui_ctx.begin_menu("文件") as file_menu:
if file_menu:
if imgui.menu_item("新建项目", "Ctrl+N", False, True)[1]:
self.app._on_new_project()
if imgui.menu_item("打开项目", "Ctrl+O", False, True)[1]:
self.app._on_open_project()
imgui.separator()
if imgui.menu_item("保存", "Ctrl+S", False, True)[1]:
self.app._on_save_project()
if imgui.menu_item("另存为", "", False, True)[1]:
self.app._on_save_as_project()
imgui.separator()
if imgui.menu_item("退出", "Alt+F4", False, True)[1]:
self.app._on_exit()
# 编辑菜单
with imgui_ctx.begin_menu("编辑") as edit_menu:
if edit_menu:
if imgui.menu_item("撤销", "Ctrl+Z", False, True)[1]:
self.app._on_undo()
if imgui.menu_item("重做", "Ctrl+Y", False, True)[1]:
self.app._on_redo()
imgui.separator()
if imgui.menu_item("剪切", "Ctrl+X", False, True)[1]:
self.app._on_cut()
if imgui.menu_item("复制", "Ctrl+C", False, True)[1]:
self.app._on_copy()
if imgui.menu_item("粘贴", "Ctrl+V", False, True)[1]:
self.app._on_paste()
imgui.separator()
if imgui.menu_item("删除", "Del", False, True)[1]:
self.app._on_delete()
# 创建菜单
with imgui_ctx.begin_menu("创建") as create_menu:
if create_menu:
if imgui.menu_item("导入模型", "", False, True)[1]:
self.app._on_import_model()
imgui.separator()
if imgui.menu_item("空对象", "", False, True)[1]:
self.app._on_create_empty_object()
# 3D对象子菜单
with imgui_ctx.begin_menu("3D对象") as three_d_menu:
if three_d_menu:
if imgui.menu_item("立方体", "", False, True)[1]:
self.app._on_create_cube()
if imgui.menu_item("球体", "", False, True)[1]:
self.app._on_create_sphere()
if imgui.menu_item("圆柱体", "", False, True)[1]:
self.app._on_create_cylinder()
if imgui.menu_item("平面", "", False, True)[1]:
self.app._on_create_plane()
# 3D GUI子菜单
# with imgui_ctx.begin_menu("3D GUI") as three_d_gui_menu:
# if three_d_gui_menu:
# if imgui.menu_item("3D文本", "", False, True)[1]:
# self.app._on_create_3d_text()
# if imgui.menu_item("3D图片", "", False, True)[1]:
# self.app._on_create_3d_image()
# # GUI子菜单
# with imgui_ctx.begin_menu("GUI") as gui_menu:
# if gui_menu:
# if imgui.menu_item("创建按钮", "", False, True)[1]:
# self.app._on_create_gui_button()
# if imgui.menu_item("创建标签", "", False, True)[1]:
# self.app._on_create_gui_label()
# if imgui.menu_item("创建输入框", "", False, True)[1]:
# self.app._on_create_gui_entry()
# if imgui.menu_item("创建图片", "", False, True)[1]:
# self.app._on_create_gui_image()
# imgui.separator()
# if imgui.menu_item("创建视频屏幕", "", False, True)[1]:
# self.app._on_create_video_screen()
# if imgui.menu_item("创建2D视频屏幕", "", False, True)[1]:
# self.app._on_create_2d_video_screen()
# if imgui.menu_item("创建球形视频", "", False, True)[1]:
# self.app._on_create_spherical_video()
# if imgui.menu_item("创建虚拟屏幕", "", False, True)[1]:
# self.app._on_create_virtual_screen()
# 光源子菜单
with imgui_ctx.begin_menu("光源") as light_menu:
if light_menu:
if imgui.menu_item("聚光灯", "", False, True)[1]:
self.app._on_create_spot_light()
if imgui.menu_item("点光源", "", False, True)[1]:
self.app._on_create_point_light()
# 地形子菜单
with imgui_ctx.begin_menu("地形") as terrain_menu:
if terrain_menu:
if imgui.menu_item("创建平面地形", "", False, True)[1]:
self.app._on_create_flat_terrain()
if imgui.menu_item("从高度图创建地形", "", False, True)[1]:
self.app._on_create_heightmap_terrain()
# 脚本子菜单
with imgui_ctx.begin_menu("脚本") as script_menu:
if script_menu:
hot_reload_enabled = False
if getattr(self.app, "script_manager", None):
hot_reload_enabled = bool(self.app.script_manager.hot_reload_enabled)
if imgui.menu_item("创建脚本...", "", False, True)[1]:
self.app._on_create_script()
if imgui.menu_item("加载脚本文件...", "", False, True)[1]:
self.app._on_load_script()
imgui.separator()
if imgui.menu_item("重载所有脚本", "", False, True)[1]:
self.app._on_reload_all_scripts()
changed, new_hot_reload = imgui.menu_item("启用热重载", "", hot_reload_enabled, True)
if changed:
self.app._set_hot_reload_enabled(new_hot_reload)
if imgui.menu_item("脚本管理器", "", False, True)[1]:
self.app._on_open_scripts_manager()
# 信息面板子菜单
with imgui_ctx.begin_menu("信息面板") as info_panel_menu:
if info_panel_menu:
# if imgui.menu_item("创建2D示例面板", "", False, True)[1]:
# self.app._on_create_2d_sample_panel()
# if imgui.menu_item("创建3D实例面板", "", False, True)[1]:
# self.app._on_create_3d_sample_panel()
if imgui.menu_item("Web面板", "", False, True)[1]:
self.app._on_create_web_panel()
# 视图菜单
with imgui_ctx.begin_menu("视图") as view_menu:
if view_menu:
changed, visible = imgui.menu_item("工具栏", "", self.app.is_panel_visible("toolbar"), True)
if changed:
self.app.set_panel_visible("toolbar", visible)
changed, visible = imgui.menu_item("场景树", "", self.app.is_panel_visible("scene_tree"), True)
if changed:
self.app.set_panel_visible("scene_tree", visible)
changed, visible = imgui.menu_item("资源管理器", "", self.app.is_panel_visible("resources"), True)
if changed:
self.app.set_panel_visible("resources", visible)
changed, visible = imgui.menu_item("属性面板", "", self.app.is_panel_visible("property"), True)
if changed:
self.app.set_panel_visible("property", visible)
changed, visible = imgui.menu_item("控制台", "", self.app.is_panel_visible("console"), True)
if changed:
self.app.set_panel_visible("console", visible)
changed, visible = imgui.menu_item("脚本管理", "", self.app.is_panel_visible("script"), True)
if changed:
self.app.set_panel_visible("script", visible)
changed, visible = imgui.menu_item("LUI编辑器", "", self.app.is_panel_visible("lui_editor"), True)
if changed:
self.app.set_panel_visible("lui_editor", visible)
changed, visible = imgui.menu_item("Web面板", "", self.app.is_panel_visible("web"), True)
if changed:
self.app.set_panel_visible("web", visible)
imgui.separator()
if imgui.menu_item("恢复默认面板", "", False, True)[1]:
self.app.reset_panel_visibility_to_defaults()
if imgui.menu_item("重置布局", "", False, True)[1]:
self.app._reset_imgui_layout()
# 工具菜单
with imgui_ctx.begin_menu("工具") as tools_menu:
if tools_menu:
# 工具切换选项
if imgui.menu_item("选择工具", "", False, True)[1]:
self.app.tool_manager.setCurrentTool("选择")
if imgui.menu_item("移动工具", "", False, True)[1]:
self.app.tool_manager.setCurrentTool("移动")
if imgui.menu_item("旋转工具", "", False, True)[1]:
self.app.tool_manager.setCurrentTool("旋转")
if imgui.menu_item("缩放工具", "", False, True)[1]:
self.app.tool_manager.setCurrentTool("缩放")
imgui.separator()
# 编辑工具
# if imgui.menu_item("光照编辑", "", False, True)[1]:
# self.app.tool_manager.setCurrentTool("光照编辑")
# if imgui.menu_item("图形编辑", "", False, True)[1]:
# self.app.tool_manager.setCurrentTool("图形编辑")
imgui.separator()
# VR子菜单
with imgui_ctx.begin_menu("VR") as vr_menu:
if vr_menu:
if imgui.menu_item("进入VR模式", "", False, True)[1]:
self.app._toggle_vr_mode()
if imgui.menu_item("退出VR模式", "", False, True)[1]:
self.app._exit_vr_mode()
imgui.separator()
if imgui.menu_item("VR状态", "", False, True)[1]:
self.app._show_vr_status()
if imgui.menu_item("VR设置", "", False, True)[1]:
self.app._show_vr_settings()
imgui.separator()
# VR调试子菜单
with imgui_ctx.begin_menu("VR调试") as vr_debug_menu:
if vr_debug_menu:
_, self.app.vr_debug_enabled = imgui.menu_item("启用调试输出", "", self.app.vr_debug_enabled, True)
if imgui.menu_item("立即显示性能报告", "", False, True)[1]:
self.app._show_vr_performance_report()
imgui.separator()
# 输出模式
with imgui_ctx.begin_menu("输出模式") as output_menu:
if output_menu:
if imgui.menu_item("简短模式", "", not self.app.vr_detailed_mode, True)[1]:
self.app.vr_detailed_mode = False
if imgui.menu_item("详细模式", "", self.app.vr_detailed_mode, True)[1]:
self.app.vr_detailed_mode = True
imgui.separator()
_, self.app.vr_performance_monitor = imgui.menu_item("启用性能监控", "", self.app.vr_performance_monitor, True)
# 窗口菜单 - 已隐藏
# with imgui_ctx.begin_menu("窗口") as window_menu:
# if window_menu:
# _, self.app.showDemoWindow = imgui.menu_item("ImGui演示", "", self.app.showDemoWindow, True)
# if self.app.testTexture:
# imgui.menu_item("关闭纹理测试", "", False, True)
# else:
# imgui.menu_item("显示纹理测试", "", False, True)
# 帮助菜单
with imgui_ctx.begin_menu("帮助") as help_menu:
if help_menu:
if imgui.menu_item("关于", "", False, True)[1]:
self.app._show_about_dialog()
if imgui.menu_item("文档", "", False, True)[1]:
self.app._open_documentation()
# 右侧显示FPS
imgui.set_cursor_pos_x(imgui.get_window_size().x - 140)
imgui.text("%.2f FPS (%.2f ms)" % (imgui.get_io().framerate, 1000.0 / imgui.get_io().framerate))
def draw_toolbar(self):
"""绘制工具栏"""
# 工具栏可以保持无标题栏,但允许移动和调整大小
flags = self.app.style_manager.get_window_flags("toolbar")
with self.app.style_manager.begin_styled_window("工具栏", self.app.showToolbar, flags) as (_, opened):
if not opened:
self.app.showToolbar = False
self.app._toolbar_window_rect = None
return
self.app.showToolbar = opened
window_pos = imgui.get_window_pos()
window_size = imgui.get_window_size()
self.app._toolbar_window_rect = (
float(window_pos.x),
float(window_pos.y),
float(window_size.x),
float(window_size.y),
)
style_manager = self.app.style_manager
command_manager = getattr(self.app, "command_manager", None)
can_undo = command_manager.can_undo() if command_manager else False
can_redo = command_manager.can_redo() if command_manager else False
selection_name = self._truncate_toolbar_text(self._get_toolbar_selection_name(), 18)
project_name = self._truncate_toolbar_text(self._get_toolbar_project_name(), 18)
tool_name = getattr(self.app.tool_manager, "getCurrentTool", lambda: "选择")()
imgui.push_style_var(imgui.StyleVar_.item_spacing, (8.0, 6.0))
imgui.push_style_var(imgui.StyleVar_.frame_padding, (8.0, 5.0))
tool_buttons = [
("Q 选择", "选择", self.app.tool_manager.isSelectionTool(), "选择工具 (Q)"),
("W 移动", "移动", self.app.tool_manager.isMoveTool(), "移动工具 (W)"),
("E 旋转", "旋转", self.app.tool_manager.isRotateTool(), "旋转工具 (E)"),
("R 缩放", "缩放", self.app.tool_manager.isScaleTool(), "缩放工具 (R)"),
]
for index, (label, tool_id, is_active, tooltip) in enumerate(tool_buttons):
if style_manager.draw_toolbar_button(label, active=is_active, size=(74, 28), tooltip=tooltip):
self.app.tool_manager.setCurrentTool(tool_id)
if index != len(tool_buttons) - 1:
imgui.same_line()
imgui.same_line()
imgui.separator()
imgui.same_line()
if style_manager.draw_toolbar_button("撤销", size=(56, 28), tooltip="撤销上一步 (Ctrl+Z)", enabled=can_undo):
self.app._on_undo()
imgui.same_line()
if style_manager.draw_toolbar_button("重做", size=(56, 28), tooltip="重做上一步 (Ctrl+Y)", enabled=can_redo):
self.app._on_redo()
imgui.same_line()
if style_manager.draw_toolbar_button(
"聚焦",
size=(56, 28),
tooltip="聚焦当前选择 (F)",
enabled=selection_name != "未选择",
):
self.app.onFocusKeyPressed()
imgui.same_line()
imgui.separator()
imgui.same_line()
style_manager.draw_stat_chip(f"项目 {project_name}", tint=(0.12, 0.14, 0.18, 1.0))
imgui.same_line()
style_manager.draw_stat_chip(f"工具 {tool_name}", tint=(0.16, 0.19, 0.24, 1.0))
imgui.same_line()
style_manager.draw_stat_chip(f"选择 {selection_name}", tint=(0.18, 0.24, 0.32, 1.0))
imgui.same_line()
style_manager.draw_stat_chip(
f"历史 {command_manager.get_undo_count() if command_manager else 0}/{command_manager.get_redo_count() if command_manager else 0}",
tint=(0.16, 0.18, 0.2, 1.0),
)
imgui.pop_style_var(2)