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__init__.py
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IMGui
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2026-02-25 11:49:31 +08:00 |
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animation_tools.py
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Fix transparency shader responses
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2026-03-15 16:19:32 +08:00 |
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app_actions.py
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修复保存材质模型位置,保存场景树,加载场景树,
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2026-03-18 11:48:13 +08:00 |
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create_actions.py
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撤销和重做优化
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2026-03-13 12:33:23 +08:00 |
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dialog_panels.py
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Fix light registration handling
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2026-03-13 14:15:38 +08:00 |
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editor_panels_left.py
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修复保存材质模型位置,保存场景树,加载场景树,
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2026-03-18 11:48:13 +08:00 |
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editor_panels_right_collision.py
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撤销和重做优化
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2026-03-13 12:33:23 +08:00 |
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editor_panels_right_transform.py
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撤销和重做优化
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2026-03-13 12:33:23 +08:00 |
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editor_panels_top.py
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Fix transparency shader responses
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2026-03-15 16:19:32 +08:00 |
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editor_panels.py
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继续优化:拆分editor_panels并收敛旧接口
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2026-03-04 11:59:13 +08:00 |
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interaction_panels.py
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Use commands for reset transform
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2026-03-13 14:44:00 +08:00 |
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object_factory.py
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模型导入成黑色问题修复。打开项目使用SSBO导入模型逻辑流畅运行。
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2026-02-28 17:39:04 +08:00 |
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panel_delegates.py
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修复保存材质模型位置,保存场景树,加载场景树,
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2026-03-18 11:48:13 +08:00 |
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property_helpers.py
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修复保存材质模型位置,保存场景树,加载场景树,
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2026-03-18 11:48:13 +08:00 |
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runtime_actions.py
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清理qt和旧版gizmo
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2026-03-15 17:23:37 +08:00 |
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script_panels.py
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清理qt和旧版gizmo
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2026-03-15 17:23:37 +08:00 |