EG/ui/panels
2026-03-18 11:48:13 +08:00
..
__init__.py IMGui 2026-02-25 11:49:31 +08:00
animation_tools.py Fix transparency shader responses 2026-03-15 16:19:32 +08:00
app_actions.py 修复保存材质模型位置,保存场景树,加载场景树, 2026-03-18 11:48:13 +08:00
create_actions.py 撤销和重做优化 2026-03-13 12:33:23 +08:00
dialog_panels.py Fix light registration handling 2026-03-13 14:15:38 +08:00
editor_panels_center.py Fix transparency visibility issue 2026-03-12 22:07:48 +08:00
editor_panels_left.py 修复保存材质模型位置,保存场景树,加载场景树, 2026-03-18 11:48:13 +08:00
editor_panels_right_collision.py 撤销和重做优化 2026-03-13 12:33:23 +08:00
editor_panels_right_material.py Use commands for reset transform 2026-03-13 14:44:00 +08:00
editor_panels_right_transform.py 撤销和重做优化 2026-03-13 12:33:23 +08:00
editor_panels_right.py Fix transparency shader responses 2026-03-15 16:19:32 +08:00
editor_panels_top.py Fix transparency shader responses 2026-03-15 16:19:32 +08:00
editor_panels.py 继续优化:拆分editor_panels并收敛旧接口 2026-03-04 11:59:13 +08:00
interaction_panels.py Use commands for reset transform 2026-03-13 14:44:00 +08:00
object_factory.py 模型导入成黑色问题修复。打开项目使用SSBO导入模型逻辑流畅运行。 2026-02-28 17:39:04 +08:00
panel_delegates.py 修复保存材质模型位置,保存场景树,加载场景树, 2026-03-18 11:48:13 +08:00
property_helpers.py 修复保存材质模型位置,保存场景树,加载场景树, 2026-03-18 11:48:13 +08:00
runtime_actions.py 清理qt和旧版gizmo 2026-03-15 17:23:37 +08:00
script_panels.py 清理qt和旧版gizmo 2026-03-15 17:23:37 +08:00