EG/plugins/user/weather_season_system/plugin.py
2025-12-12 16:16:15 +08:00

284 lines
9.2 KiB
Python

"""
天气和季节系统插件
为EG引擎提供完整的天气和季节变化系统
"""
from .core.season_manager import SeasonManager
from .core.weather_manager import WeatherManager
from .effects.environment_effects import EnvironmentEffects
from .effects.visual_effects import VisualEffects
from .audio.audio_manager import AudioManager
from .weather.weather_system import WeatherSystem
from .seasons.season_system import SeasonSystem
from .particles.particle_effects import ParticleEffects
from .editor.weather_editor import WeatherEditor
from .editor.preset_manager import PresetManager
from .utils.weather_utils import WeatherUtils
class WeatherSeasonSystemPlugin:
"""
天气和季节系统插件主类
整合所有天气和季节功能模块
"""
def __init__(self, engine):
"""
初始化天气和季节系统插件
Args:
engine: EG引擎实例
"""
self.engine = engine
self.name = "WeatherSeasonSystem"
self.version = "1.0.0"
self.author = "EG Plugin System"
# 功能模块
self.season_manager = None
self.weather_manager = None
self.environment_effects = None
self.visual_effects = None
self.audio_manager = None
self.weather_system = None
self.season_system = None
self.particle_effects = None
self.weather_editor = None
self.preset_manager = None
self.weather_utils = None
# 插件状态
self.enabled = False
self.initialized = False
# 性能统计
self.stats = {
'weather_changes': 0,
'season_changes': 0,
'effects_updated': 0,
'particles_generated': 0
}
print(f"✓ 天气和季节系统插件 v{self.version} 已创建")
def initialize(self) -> bool:
"""
初始化插件
Returns:
是否初始化成功
"""
try:
print("正在初始化天气和季节系统插件...")
# 初始化核心组件
self.season_manager = SeasonManager(self)
self.weather_manager = WeatherManager(self)
self.environment_effects = EnvironmentEffects(self)
self.visual_effects = VisualEffects(self)
self.audio_manager = AudioManager(self)
self.weather_system = WeatherSystem(self)
self.season_system = SeasonSystem(self)
self.particle_effects = ParticleEffects(self)
self.weather_utils = WeatherUtils(self)
# 初始化新增的编辑器组件
from .editor.weather_editor import WeatherEditor
from .editor.preset_manager import PresetManager
self.weather_editor = WeatherEditor(self)
self.preset_manager = PresetManager(self)
# 初始化各个模块
modules = [
self.season_manager,
self.weather_manager,
self.environment_effects,
self.visual_effects,
self.audio_manager,
self.weather_system,
self.season_system,
self.particle_effects,
self.weather_utils,
self.weather_editor,
self.preset_manager
]
for module in modules:
if module and not module.initialize():
print(f"✗ 模块初始化失败: {module.__class__.__name__}")
return False
self.initialized = True
print("✓ 天气和季节系统插件初始化完成")
return True
except Exception as e:
print(f"✗ 天气和季节系统插件初始化失败: {e}")
import traceback
traceback.print_exc()
return False
def enable(self) -> bool:
"""
启用插件
Returns:
是否启用成功
"""
try:
if not self.initialized:
print("✗ 插件未初始化")
return False
print("正在启用天气和季节系统插件...")
# 启用各个模块
modules = [
self.season_manager,
self.weather_manager,
self.environment_effects,
self.visual_effects,
self.audio_manager,
self.weather_system,
self.season_system,
self.particle_effects,
self.weather_utils,
self.weather_editor,
self.preset_manager
]
for module in modules:
if module and not module.enable():
print(f"✗ 模块启用失败: {module.__class__.__name__}")
return False
self.enabled = True
print("✓ 天气和季节系统插件已启用")
return True
except Exception as e:
print(f"✗ 天气和季节系统插件启用失败: {e}")
import traceback
traceback.print_exc()
return False
def disable(self):
"""禁用插件"""
try:
if not self.enabled:
return
print("正在禁用天气和季节系统插件...")
# 禁用各个模块
modules = [
self.season_manager,
self.weather_manager,
self.environment_effects,
self.visual_effects,
self.audio_manager,
self.weather_system,
self.season_system,
self.particle_effects,
self.weather_utils,
self.weather_editor,
self.preset_manager
]
for module in modules:
if module:
module.disable()
self.enabled = False
print("✓ 天气和季节系统插件已禁用")
except Exception as e:
print(f"✗ 天气和季节系统插件禁用失败: {e}")
import traceback
traceback.print_exc()
def finalize(self):
"""清理插件资源"""
try:
print("正在清理天气和季节系统插件资源...")
# 清理各个模块
modules = [
self.season_manager,
self.weather_manager,
self.environment_effects,
self.visual_effects,
self.audio_manager,
self.weather_system,
self.season_system,
self.particle_effects,
self.weather_utils,
self.weather_editor,
self.preset_manager
]
for module in modules:
if module:
module.finalize()
self.initialized = False
print("✓ 天气和季节系统插件资源已清理")
except Exception as e:
print(f"✗ 天气和季节系统插件资源清理失败: {e}")
import traceback
traceback.print_exc()
def update(self, dt: float):
"""
更新插件状态
Args:
dt: 时间增量(秒)
"""
try:
if not self.enabled:
return
# 更新各个模块
modules = [
self.season_manager,
self.weather_manager,
self.environment_effects,
self.visual_effects,
self.audio_manager,
self.weather_system,
self.season_system,
self.particle_effects,
self.weather_utils,
self.weather_editor,
self.preset_manager
]
for module in modules:
if module:
module.update(dt)
except Exception as e:
print(f"✗ 天气和季节系统插件更新失败: {e}")
import traceback
traceback.print_exc()
def get_stats(self) -> dict:
"""
获取插件统计信息
Returns:
统计信息字典
"""
return self.stats.copy()
def reset_stats(self):
"""重置统计信息"""
self.stats = {
'weather_changes': 0,
'season_changes': 0,
'effects_updated': 0,
'particles_generated': 0
}
print("✓ 天气和季节系统统计信息已重置")