EG/RenderPipelineFile/effects/skybox.yaml
2025-12-12 16:16:15 +08:00

21 lines
499 B
YAML

# Skybox effect
vertex:
transform: |
// vOutput.position.xy += MainSceneData.camera_pos.xy;
fragment:
defines: |
#define DONT_FETCH_DEFAULT_TEXTURES 1
#define DONT_SET_MATERIAL_PROPERTIES 1
material: |
m.basecolor = vec3(0);
m.shading_model = SHADING_MODEL_EMISSIVE;
m.specular_ior = 1.0;
m.metallic = 0.0;
m.roughness = 1.0;
m.shading_model_param0 = 0.0;
m.normal = vOutput.normal;