EG/plugins/user/morphing_animation/plugin.py
2025-10-30 11:46:41 +08:00

383 lines
12 KiB
Python

"""
Morphing和变形动画插件
完整的顶点变形、morphing目标、网格变形解决方案
"""
from plugins.plugin_manager import BasePlugin
from direct.showbase.DirectObject import DirectObject
# 导入核心模块
from .core import MorphingCore
from .advanced import AnimationStateMachine, AnimationCurveEditor, PhysicsAnimationIntegration
from .optimization import AnimationCompressor, AnimationLODSystem, AnimationCacheManager
from .network import AnimationNetworkSync
from .tools import AnimationAnalyzer, AnimationEditor, DebugVisualizer, AnimationProfiler
class MorphingAnimationPlugin(BasePlugin):
"""
Morphing和变形动画插件
提供完整的顶点变形、morphing目标、网格变形等高级动画功能
"""
def __init__(self, plugin_manager, name):
"""
初始化Morphing动画插件
:param plugin_manager: 插件管理器
:param name: 插件名称
"""
super().__init__(plugin_manager, name)
self.config = {
"version": "1.0.0",
"author": "Morphing Animation Team",
"description": "完整的顶点变形、morphing目标、网格变形解决方案"
}
# 核心系统组件
self.core_system = None
self.state_machine_system = None
self.curve_editor_system = None
self.physics_integration_system = None
self.compressor_system = None
self.lod_system = None
self.cache_manager_system = None
self.network_system = None
# 工具系统组件
self.analyzer_system = None
self.editor_system = None
self.visualizer_system = None
self.profiler_system = None
self.is_enabled = False
self.update_task = None
print(f"Morphing动画插件初始化: {self.name}")
def initialize(self) -> bool:
"""
初始化插件
:return: 是否初始化成功
"""
try:
world = self.plugin_manager.world
# 创建核心系统
self.core_system = MorphingCore(world)
# 创建高级功能系统
self.curve_editor_system = AnimationCurveEditor(self.core_system)
self.physics_integration_system = PhysicsAnimationIntegration(self.core_system)
# 创建优化系统
self.compressor_system = AnimationCompressor()
self.lod_system = AnimationLODSystem(world)
self.cache_manager_system = AnimationCacheManager()
# 创建网络同步系统
self.network_system = AnimationNetworkSync(world, self.core_system)
# 创建工具系统
self.analyzer_system = AnimationAnalyzer(self.core_system)
self.editor_system = AnimationEditor(self.core_system, self.curve_editor_system)
self.visualizer_system = DebugVisualizer(world, self.core_system)
self.profiler_system = AnimationProfiler(world, self.core_system)
print(f"Morphing动画插件初始化成功: {self.name}")
return True
except Exception as e:
print(f"Morphing动画插件初始化失败: {e}")
import traceback
traceback.print_exc()
return False
def enable(self) -> bool:
"""
启用插件
:return: 是否启用成功
"""
if not super().enable():
return False
if self.is_enabled:
print(f"Morphing动画插件已启用: {self.name}")
return True
try:
# 启动核心系统更新
self.core_system.start_updating()
# 启动曲线编辑器更新
self.curve_editor_system.start_updating()
# 启动物理集成系统更新
self.physics_integration_system.start_updating()
# 启动网络同步
self.network_system.start_sync_task()
# 启动工具系统更新
self.visualizer_system.is_visualizing = True
self.profiler_system.is_profiling = True
# 启动更新任务
self.update_task = self.plugin_manager.world.taskMgr.add(
self._update_task,
f"morphing_animation_update_{self.name}",
sort=35
)
# 标记为已启用
self.is_enabled = True
print(f"Morphing动画插件启用成功: {self.name}")
return True
except Exception as e:
print(f"Morphing动画插件启用失败: {e}")
import traceback
traceback.print_exc()
return False
def disable(self) -> bool:
"""
禁用插件
:return: 是否禁用成功
"""
if not super().disable():
return False
if self.is_enabled:
print(f"Morphing动画插件已禁用: {self.name}")
return True
try:
# 停止更新任务
if self.update_task:
self.plugin_manager.world.taskMgr.remove(self.update_task)
self.update_task = None
# 停止核心系统更新
self.core_system.stop_updating()
# 停止曲线编辑器更新
self.curve_editor_system.stop_updating()
# 停止物理集成系统更新
self.physics_integration_system.stop_updating()
# 停止网络同步
self.network_system.stop_sync_task()
# 停止工具系统更新
self.visualizer_system.is_visualizing = False
self.profiler_system.is_profiling = False
# 标记为已禁用
self.is_enabled = False
print(f"Morphing动画插件禁用成功: {self.name}")
return True
except Exception as e:
print(f"Morphing动画插件禁用失败: {e}")
import traceback
traceback.print_exc()
return False
def finalize(self) -> None:
"""
清理插件资源
"""
print(f"清理Morphing动画插件资源: {self.name}")
try:
# 停止更新任务
if self.update_task:
self.plugin_manager.world.taskMgr.remove(self.update_task)
self.update_task = None
# 停止所有系统
if self.core_system:
self.core_system.stop_updating()
if self.curve_editor_system:
self.curve_editor_system.stop_updating()
if self.physics_integration_system:
self.physics_integration_system.stop_updating()
if self.network_system:
self.network_system.stop_sync_task()
if self.visualizer_system:
self.visualizer_system.is_visualizing = False
if self.profiler_system:
self.profiler_system.is_profiling = False
# 清理资源
self.core_system = None
self.state_machine_system = None
self.curve_editor_system = None
self.physics_integration_system = None
self.compressor_system = None
self.lod_system = None
self.cache_manager_system = None
self.network_system = None
self.analyzer_system = None
self.editor_system = None
self.visualizer_system = None
self.profiler_system = None
print(f"Morphing动画插件资源清理完成: {self.name}")
except Exception as e:
print(f"清理Morphing动画插件资源失败: {e}")
import traceback
traceback.print_exc()
def _update_task(self, task) -> int:
"""
插件更新任务
:param task: 任务对象
:return: 任务状态
"""
try:
dt = globalClock.getDt()
# 更新核心系统
if self.core_system:
self.core_system.update(dt)
# 更新高级功能系统
if self.curve_editor_system:
self.curve_editor_system.update(dt)
# 更新物理集成系统
if self.physics_integration_system:
self.physics_integration_system.update(dt)
# 更新LOD系统
if self.lod_system and self.core_system:
self.lod_system.update_lod_levels(self.core_system.model_data)
# 更新工具系统
if self.visualizer_system:
self.visualizer_system.update(dt)
if self.profiler_system:
self.profiler_system.sample_performance(dt)
except Exception as e:
print(f"插件更新任务出错: {e}")
return task.cont
# 核心系统访问方法
def get_core_system(self):
"""
获取核心动画系统
:return: MorphingCore实例
"""
return self.core_system
def get_state_machine_system(self, model_id: str):
"""
获取动画状态机系统
:param model_id: 模型ID
:return: AnimationStateMachine实例
"""
if self.core_system:
if not self.state_machine_system:
self.state_machine_system = {}
if model_id not in self.state_machine_system:
self.state_machine_system[model_id] = AnimationStateMachine(self.core_system, model_id)
return self.state_machine_system[model_id]
return None
def get_curve_editor_system(self):
"""
获取曲线编辑器系统
:return: AnimationCurveEditor实例
"""
return self.curve_editor_system
def get_physics_integration_system(self):
"""
获取物理集成系统
:return: PhysicsAnimationIntegration实例
"""
return self.physics_integration_system
def get_compressor_system(self):
"""
获取压缩系统
:return: AnimationCompressor实例
"""
return self.compressor_system
def get_lod_system(self):
"""
获取LOD系统
:return: AnimationLODSystem实例
"""
return self.lod_system
def get_cache_manager_system(self):
"""
获取缓存管理系统
:return: AnimationCacheManager实例
"""
return self.cache_manager_system
def get_network_system(self):
"""
获取网络同步系统
:return: AnimationNetworkSync实例
"""
return self.network_system
# 工具系统访问方法
def get_analyzer_system(self):
"""
获取动画分析器系统
:return: AnimationAnalyzer实例
"""
return self.analyzer_system
def get_editor_system(self):
"""
获取动画编辑器系统
:return: AnimationEditor实例
"""
return self.editor_system
def get_visualizer_system(self):
"""
获取调试可视化工具系统
:return: DebugVisualizer实例
"""
return self.visualizer_system
def get_profiler_system(self):
"""
获取动画性能分析器系统
:return: AnimationProfiler实例
"""
return self.profiler_system
# 兼容性接口
Plugin = MorphingAnimationPlugin
__all__ = [
'MorphingAnimationPlugin',
'Plugin',
'MorphingCore',
'AnimationStateMachine',
'AnimationCurveEditor',
'PhysicsAnimationIntegration',
'AnimationCompressor',
'AnimationLODSystem',
'AnimationCacheManager',
'AnimationNetworkSync',
'AnimationAnalyzer',
'AnimationEditor',
'DebugVisualizer',
'AnimationProfiler'
]