EG/RenderPipelineFile/toolkit/render_service/config/debugging.yaml
2026-02-25 14:56:09 +08:00

18 lines
699 B
YAML

# This file contains all available debug modes.
# You can add or remove debug modes here, aswell as
# disable or enable them, whatever fits to you.
# NOTICE: This file only has effect if debugging is enabled
# in the pipeline.yaml (settings.pipeline.display_debuger == True)
render_modes:
- { name: "Diffuse", key: "DIFFUSE" }
- { name: "Roughness", key: "ROUGHNESS" }
- { name: "Specular", key: "SPECULAR" }
- { name: "Normal", key: "NORMAL" }
- { name: "Metallic", key: "METALLIC" }
- { name: "Translucency", key: "TRANSLUCENCY" }
- { name: "PSSM Splits", key: "PSSM_SPLITS", requires: "pssm", cxx_only: true }
- { name: "Ambient Occlusion", key: "OCCLUSION", requires: "ao" }