EG/ui/panels
2026-03-01 12:50:14 +08:00
..
__init__.py IMGui 2026-02-25 11:49:31 +08:00
animation_tools.py refactor: 完成_getActor首轮拆分并更新项目任务文档 2026-03-01 11:48:38 +08:00
app_actions.py Merge remote-tracking branch 'origin/geng' into IMgui_hu 2026-02-28 09:37:33 +08:00
create_actions.py 拆分 2026-02-27 16:52:00 +08:00
dialog_panels.py 拆分 2026-02-27 16:52:00 +08:00
editor_panels_center.py 继续优化:拆分editor_panels并收敛旧接口 2026-02-28 16:24:39 +08:00
editor_panels_left.py 重启N1资源管理器面板拆分(保留布局) 2026-03-01 12:50:14 +08:00
editor_panels_right_collision.py refactor: 拆分右侧属性面板为变换/材质/碰撞子mixin 2026-02-28 16:35:40 +08:00
editor_panels_right_material.py refactor: 拆分右侧属性面板为变换/材质/碰撞子mixin 2026-02-28 16:35:40 +08:00
editor_panels_right_transform.py refactor: 拆分右侧属性面板为变换/材质/碰撞子mixin 2026-02-28 16:35:40 +08:00
editor_panels_right.py refactor: 拆分右侧属性面板为变换/材质/碰撞子mixin 2026-02-28 16:35:40 +08:00
editor_panels_top.py 继续优化:拆分editor_panels并收敛旧接口 2026-02-28 16:24:39 +08:00
editor_panels.py 继续优化:拆分editor_panels并收敛旧接口 2026-02-28 16:24:39 +08:00
interaction_panels.py refactor: extract model drag-and-drop service 2026-02-26 11:31:40 +08:00
object_factory.py IMGui 2026-02-25 11:49:31 +08:00
panel_delegates.py 拆分 2026-02-27 16:52:00 +08:00
property_helpers.py 碰撞体可以正常选择不同形状添加 2026-02-26 15:21:18 +08:00
runtime_actions.py refactor: 收敛非VR编辑上下文并更新优化索引 2026-02-28 17:06:15 +08:00
script_panels.py IMGui 2026-02-25 11:49:31 +08:00