""" Dijkstra算法实现 Dijkstra算法是一种用于计算单源最短路径的经典算法 """ import heapq from typing import List, Tuple, Optional, Dict, Set class Dijkstra: """ Dijkstra算法实现 Dijkstra算法是一种用于计算单源最短路径的经典算法 """ def __init__(self): """初始化Dijkstra算法""" self.stats = { 'nodes_visited': 0, 'max_queue_size': 0 } def find_path(self, grid: List[List[int]], start: Tuple[int, int], goal: Tuple[int, int]) -> Optional[List[Tuple[int, int]]]: """ 使用Dijkstra算法查找路径 Args: grid: 网格地图,0表示可通行,1表示障碍物 start: 起点坐标 (row, col) goal: 终点坐标 (row, col) Returns: 路径坐标列表,如果找不到路径则返回None """ # 重置统计信息 self.stats = { 'nodes_visited': 0, 'max_queue_size': 0 } # 获取网格尺寸 rows = len(grid) cols = len(grid[0]) if rows > 0 else 0 # 检查起点和终点是否有效 if not (0 <= start[0] < rows and 0 <= start[1] < cols): return None if not (0 <= goal[0] < rows and 0 <= goal[1] < cols): return None if grid[start[0]][start[1]] == 1 or grid[goal[0]][goal[1]] == 1: return None # 初始化优先队列 priority_queue = [] heapq.heappush(priority_queue, (0, start)) # 初始化距离和父节点字典 distances: Dict[Tuple[int, int], float] = {start: 0} parent: Dict[Tuple[int, int], Tuple[int, int]] = {} visited: Set[Tuple[int, int]] = set() # 8方向移动(包括对角线) directions = [ (-1, 0), (1, 0), (0, -1), (0, 1), # 上下左右 (-1, -1), (-1, 1), (1, -1), (1, 1) # 对角线 ] while priority_queue: # 更新统计信息 self.stats['nodes_visited'] += 1 self.stats['max_queue_size'] = max(self.stats['max_queue_size'], len(priority_queue)) # 取出距离最小的节点 current_distance, current = heapq.heappop(priority_queue) # 如果已经访问过,跳过 if current in visited: continue # 标记为已访问 visited.add(current) # 如果到达目标节点 if current == goal: # 重构路径 path = self._reconstruct_path(parent, current) return path # 检查所有邻居节点 for dr, dc in directions: neighbor = (current[0] + dr, current[1] + dc) # 检查邻居节点是否在网格范围内 if not (0 <= neighbor[0] < rows and 0 <= neighbor[1] < cols): continue # 检查邻居节点是否为障碍物 if grid[neighbor[0]][neighbor[1]] == 1: continue # 检查邻居节点是否已访问 if neighbor in visited: continue # 计算移动代价 if abs(dr) + abs(dc) == 2: # 对角线移动 move_cost = 1.414 # √2 else: # 直线移动 move_cost = 1.0 # 计算到邻居节点的距离 distance = current_distance + move_cost # 如果找到更短路径 if neighbor not in distances or distance < distances[neighbor]: # 更新距离和父节点 distances[neighbor] = distance parent[neighbor] = current heapq.heappush(priority_queue, (distance, neighbor)) # 未找到路径 return None def _reconstruct_path(self, parent: Dict[Tuple[int, int], Tuple[int, int]], current: Tuple[int, int]) -> List[Tuple[int, int]]: """ 重构路径 Args: parent: 父节点字典 current: 当前节点 Returns: 路径坐标列表 """ path = [current] while current in parent: current = parent[current] path.append(current) path.reverse() return path def get_stats(self) -> Dict[str, int]: """ 获取算法统计信息 Returns: 统计信息字典 """ return self.stats.copy()