#!/usr/bin/env python3 # -*- coding: utf-8 -*- """ 旋转脚本 - 让对象持续旋转 """ from core.script_system import ScriptBase class RotatorScript(ScriptBase): """旋转脚本类""" def __init__(self): super().__init__() self.rotation_speed_y = 30.0 # Y轴旋转速度 (度/秒) self.is_rotating = True # 是否正在旋转 def start(self): """脚本开始时调用""" self.log("旋转脚本启动!") self.log(f"旋转速度: {self.rotation_speed_y}度/秒") def update(self, dt): """每帧更新""" if not self.is_rotating: return # 获取当前旋转并应用增量 current_hpr = self.gameObject.getHpr() new_h = current_hpr.getX() + self.rotation_speed_y * dt self.gameObject.setHpr(new_h, current_hpr.getY(), current_hpr.getZ()) def on_destroy(self): """脚本销毁时调用""" self.log("旋转脚本停止")