# This file controls the order of all render stages. # Usually you do not have to modify this, except if you are adding new plugins. # If you move stages, you should know what you do. # Commenting out a stage won't disable it, but instead produce an error when # it is created. global_stage_order: # Shadows, Environment and Voxelization - PSSMShadowStage - PSSMDistShadowStage - PSSMSceneShadowStage - ScatteringEnvmapStage - SkyAOCaptureStage - EnvironmentCaptureStage - VoxelizationStage # Main scene - GBufferStage - ShadowStage - DownscaleZStage - CombineVelocityStage # Light(-culling) - FlagUsedCellsStage - CollectUsedCellsStage - CullLightsStage - CullProbesStage # Plugins - CloudVoxelStage - AOStage - SkyAOStage - ApplyLightsStage - PSSMStage - ScatteringStage - ApplyEnvprobesStage - VXGIStage - SSRStage - AmbientStage - ForwardStage - ApplyCloudsStage - GodrayStage - VolumetricsStage - AutoExposureStage - ManualExposureStage # Post AA & Effects - BloomStage - TonemappingStage - SMAAStage - FXAAStage - DoFStage - MotionBlurStage - SkinShadingStage - SharpenStage - ColorCorrectionStage # Finishing stages, do not insert anything below - UpscaleStage - FinalStage - UpdatePreviousPipesStage