""" 触觉反馈系统插件 为EG引擎提供高质量的触觉反馈支持 """ from .core.haptic_manager import HapticManager from .effects.effect_processor import EffectProcessor from .devices.device_manager import HapticDeviceManager from .physics.physics_integration import PhysicsIntegration from .audio.audio_haptics import AudioHaptics from .events.event_handler import HapticEventHandler from .config.config_manager import HapticConfigManager from .editor.haptic_editor import HapticEditor from .utils.haptic_utils import HapticUtils class HapticFeedbackSystemPlugin: """ 触觉反馈系统插件主类 整合所有触觉反馈功能模块 """ def __init__(self, engine): """ 初始化触觉反馈系统插件 Args: engine: EG引擎实例 """ self.engine = engine self.name = "HapticFeedbackSystem" self.version = "1.0.0" self.author = "EG Plugin System" # 功能模块 self.haptic_manager = None self.effect_processor = None self.device_manager = None self.physics_integration = None self.audio_haptics = None self.event_handler = None self.config_manager = None self.haptic_editor = None self.haptic_utils = None # 插件状态 self.enabled = False self.initialized = False # 性能统计 self.stats = { 'effects_played': 0, 'devices_connected': 0, 'events_handled': 0, 'audio_haptics_generated': 0, 'physics_haptics_generated': 0 } print(f"✓ 触觉反馈系统插件 v{self.version} 已创建") def initialize(self) -> bool: """ 初始化插件 Returns: 是否初始化成功 """ try: print("正在初始化触觉反馈系统插件...") # 初始化核心组件 self.haptic_manager = HapticManager(self) self.effect_processor = EffectProcessor(self) self.device_manager = HapticDeviceManager(self) self.physics_integration = PhysicsIntegration(self) self.audio_haptics = AudioHaptics(self) self.event_handler = HapticEventHandler(self) self.config_manager = HapticConfigManager(self) self.haptic_editor = HapticEditor(self) self.haptic_utils = HapticUtils(self) # 初始化各个模块 modules = [ self.haptic_manager, self.effect_processor, self.device_manager, self.physics_integration, self.audio_haptics, self.event_handler, self.config_manager, self.haptic_editor, self.haptic_utils ] for module in modules: if module and not module.initialize(): print(f"✗ 模块初始化失败: {module.__class__.__name__}") return False self.initialized = True print("✓ 触觉反馈系统插件初始化完成") return True except Exception as e: print(f"✗ 触觉反馈系统插件初始化失败: {e}") import traceback traceback.print_exc() return False def enable(self) -> bool: """ 启用插件 Returns: 是否启用成功 """ try: if not self.initialized: print("✗ 插件未初始化") return False print("正在启用触觉反馈系统插件...") # 启用各个模块 modules = [ self.haptic_manager, self.effect_processor, self.device_manager, self.physics_integration, self.audio_haptics, self.event_handler, self.config_manager, self.haptic_editor, self.haptic_utils ] for module in modules: if module and not module.enable(): print(f"✗ 模块启用失败: {module.__class__.__name__}") return False self.enabled = True print("✓ 触觉反馈系统插件已启用") return True except Exception as e: print(f"✗ 触觉反馈系统插件启用失败: {e}") import traceback traceback.print_exc() return False def disable(self): """禁用插件""" try: if not self.enabled: return print("正在禁用触觉反馈系统插件...") # 禁用各个模块 modules = [ self.haptic_manager, self.effect_processor, self.device_manager, self.physics_integration, self.audio_haptics, self.event_handler, self.config_manager, self.haptic_editor, self.haptic_utils ] for module in modules: if module: module.disable() self.enabled = False print("✓ 触觉反馈系统插件已禁用") except Exception as e: print(f"✗ 触觉反馈系统插件禁用失败: {e}") import traceback traceback.print_exc() def finalize(self): """清理插件资源""" try: print("正在清理触觉反馈系统插件资源...") # 清理各个模块 modules = [ self.haptic_manager, self.effect_processor, self.device_manager, self.physics_integration, self.audio_haptics, self.event_handler, self.config_manager, self.haptic_editor, self.haptic_utils ] for module in modules: if module: module.finalize() self.initialized = False print("✓ 触觉反馈系统插件资源已清理") except Exception as e: print(f"✗ 触觉反馈系统插件资源清理失败: {e}") import traceback traceback.print_exc() def update(self, dt: float): """ 更新插件状态 Args: dt: 时间增量(秒) """ try: if not self.enabled: return # 更新各个模块 modules = [ self.haptic_manager, self.effect_processor, self.device_manager, self.physics_integration, self.audio_haptics, self.event_handler, self.config_manager, self.haptic_editor, self.haptic_utils ] for module in modules: if module: module.update(dt) except Exception as e: print(f"✗ 触觉反馈系统插件更新失败: {e}") import traceback traceback.print_exc() def get_stats(self) -> dict: """ 获取插件统计信息 Returns: 统计信息字典 """ return self.stats.copy() def reset_stats(self): """重置统计信息""" self.stats = { 'effects_played': 0, 'devices_connected': 0, 'events_handled': 0, 'audio_haptics_generated': 0, 'physics_haptics_generated': 0 } print("✓ 触觉反馈系统统计信息已重置")