可见性状态方法移除
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@ -1181,26 +1181,9 @@ class PropertyPanelManager:
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for child in node.getChildren():
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q.append((child, eff))
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# def _toggleModelVisibility(self, model, state):
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# """切换模型可见性状态"""
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# try:
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# visible = (state == Qt.Checked)
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# self._setUserVisible(model, visible)
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#
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# collision_nodes = model.findAllMatches("**/modelCollision_*")
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# for collision_node in collision_nodes:
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# collision_node.hide()
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#
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# except Exception as e:
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# print(f"切换模型可见性失败: {str(e)}")
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# import traceback
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# traceback.print_exc()
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def _toggleModelVisibility(self, model, state):
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"""切换模型可见性状态"""
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try:
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# 特殊处理灯光对象
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scene_manager = None
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if hasattr(self.world, 'scene_manager'):
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