ar_tourism_flutter_unity/unity/VRProject2/Assets/zh/Scripts/ScaleController.cs
2025-05-14 17:04:13 +08:00

37 lines
921 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class ScaleController : MonoBehaviour
{
[SerializeField] private Transform[] _scale;
public TMP_InputField scaleInput;
private void Start()
{
if (_scale.Length > 0)
{
for (int i = 0; i < _scale.Length; i++)
scaleInput.SetTextWithoutNotify(_scale[i].localScale.x.ToString());
scaleInput.onEndEdit.AddListener(OnScaleInputChange);
}
}
public void OnScaleInputChange(string inputString)
{
if (_scale.Length > 0)
{
for (int i = 0; i < _scale.Length; i++)
{
if (float.TryParse(inputString, out float scale))
{
_scale[i].localScale = Vector3.one * scale;
}
}
}
}
}