ar_tourism_flutter_unity/unity/VRProject2/Assets/CH/Scripts/ARrecognition.cs
2025-05-14 17:04:13 +08:00

14 lines
264 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ARrecognition : MonoBehaviour
{
[SerializeField] private AudioSource audioSource;
void OnEnable()
{
//播放音效
audioSource.Play();
}
}