ar_tourism_flutter_unity/unity/VRProject2/Assets/zhl/zhlScripts/RuntimeLog.cs

21 lines
384 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class RuntimeLog : MonoBehaviour
{
static RuntimeLog instance;
public static RuntimeLog Instance;
public Text logText;
private void Awake() {
Instance = this;
}
public void AddLog(string log)
{
//logText.text +=log+"\n";
}
}