diff --git a/src/components/map/controls/VehicleAnimationSystem.vue b/src/components/map/controls/VehicleAnimationSystem.vue index f4d43c4..d9ac2a9 100644 --- a/src/components/map/controls/VehicleAnimationSystem.vue +++ b/src/components/map/controls/VehicleAnimationSystem.vue @@ -163,7 +163,7 @@ function updateVehicleAnimations(deltaTime) { // //优先使用动画系统内部的heading值 const currentHeading = animData.heading !== undefined ? animData.heading : (vehicle ? vehicle.heading : 0); - if (!animData.lastHeading || Math.abs(animData.lastHeading - currentHeading) > 5) { + if (!animData.lastHeading || Math.abs(animData.lastHeading - currentHeading) > 10) { feature.setStyle(props.getVehicleStyle(id, currentSpeed, currentHeading)); animData.lastHeading = currentHeading; } @@ -254,7 +254,7 @@ function ensureContinuousMovement(animData, vehicle, currentTime, deltaTime) { // // 更新方向为预测方向 animData.targetHeading = predictedHeading; // 可以选择立即更新或逐渐更新 - // animData.heading = predictedHeading; // 立即更新 + animData.heading = predictedHeading; // 立即更新 } // 缓慢降低速度,但保持最低速度