diff --git a/src/views/home.vue b/src/views/home.vue index cc544b0..7e8c1b1 100644 --- a/src/views/home.vue +++ b/src/views/home.vue @@ -435,10 +435,7 @@ function init() { 1, 2000 ); - // camera.position.set(8,9,0); - // camera.position.set(-1.34, 186.8, 129); - // camera.position.set(-0,65,1.3); - // camera.position.set(-40,22,91); + camera.position.set(-125,139,-0.2); // 场景 @@ -463,10 +460,10 @@ function init() { // 添加定向光平行光 const directionalLight = new THREE.DirectionalLight(0xffffff,1); - // directionalLight.position.set(50, 100, -350).normalize(); - directionalLight.position.set(80, 100, -150) - // directionalLight.position.set(101,80,-58); // 从右上角照射 - // directionalLight.target.position.set(-50, 0, -30); // 指向左下方 + // directionalLight.position.set(20, 80, -150).normalize(); + directionalLight.position.set(30, 40, 30).normalize(); + directionalLight.position.set(-60, 60, 65) + // directionalLight.position.set(80, 100, -150) directionalLight.castShadow = true; // 启用阴影 // directionalLight.target = target // 如果阴影边缘锯齿感的时候,可以适当提升像素