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forked from Rowland/EG
EG/RenderPipelineFile/rpplugins/smaa/shader/blending_weights.frag.glsl
2025-07-24 11:37:46 +08:00

61 lines
2.0 KiB
GLSL

/**
*
* RenderPipeline
*
* Copyright (c) 2014-2016 tobspr <tobias.springer1@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#version 430
#pragma include "render_pipeline_base.inc.glsl"
#pragma include "smaa_wrapper.inc.glsl"
uniform sampler2D EdgeTex;
uniform sampler2D AreaTex;
uniform sampler2D SearchTex;
out vec4 result;
void main() {
vec2 texcoord = get_texcoord();
// "Vertex shader"
vec4 offset[3];
vec2 pixcoord;
SMAABlendingWeightCalculationVS(texcoord, pixcoord, offset);
// XXX: Find the right indices
// #if GET_SETTING(smaa, use_reprojection)
// vec4 subsampleIndices = MainSceneData.frame_index % 2 == 1 ? vec4(1, 1, 1, 0) : vec4(2, 2, 2, 0);
// #else
vec4 subsampleIndices = vec4(0);
// #endif
// subsampleIndices = vec4(0);
// subsampleIndices = vec4(2, 2, 2, 0);
// Actual Fragment shader
result = SMAABlendingWeightCalculationPS(texcoord, pixcoord, offset,
EdgeTex, AreaTex, SearchTex, subsampleIndices);
}