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forked from Rowland/EG
EG/Cesium-1.132/packages/engine/Source/Shaders/Builtin/Structs/ray.glsl
2025-08-25 17:48:13 +08:00

12 lines
111 B
GLSL

/**
* DOC_TBA
*
* @name czm_ray
* @glslStruct
*/
struct czm_ray
{
vec3 origin;
vec3 direction;
};