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forked from Rowland/EG
EG/Cesium-1.132/packages/engine/Source/Shaders/Builtin/Structs/modelVertexOutput.js
2025-08-25 17:48:13 +08:00

19 lines
569 B
JavaScript

//This file is automatically rebuilt by the Cesium build process.
export default "/**\n\
* Struct for representing the output of a custom vertex shader.\n\
* \n\
* @name czm_modelVertexOutput\n\
* @glslStruct\n\
*\n\
* @see {@link CustomShader}\n\
* @see {@link Model}\n\
*\n\
* @property {vec3} positionMC The position of the vertex in model coordinates\n\
* @property {float} pointSize A custom value for gl_PointSize. This is only used for point primitives. \n\
*/\n\
struct czm_modelVertexOutput {\n\
vec3 positionMC;\n\
float pointSize;\n\
};\n\
";