#pragma once #include #include #include #include "frame/rect.h" namespace rk3588 { enum class BehaviorEventType { Intrusion, Climb, Fall, Fight }; enum class BehaviorEventStatus { Pending, Active, Ended }; struct BehaviorEventItem { int event_id = -1; BehaviorEventType type = BehaviorEventType::Intrusion; BehaviorEventStatus status = BehaviorEventStatus::Pending; float score = 0.0f; Rect bbox{}; std::vector track_ids; uint64_t start_pts = 0; uint64_t last_pts = 0; uint64_t duration_ms = 0; std::string source; std::string region_id; }; struct BehaviorEventResult { std::vector items; }; } // namespace rk3588