#pragma once #include #include #include "frame/rect.h" namespace rk3588 { struct PosePoint2f { float x = 0.0f; float y = 0.0f; }; struct PoseKeypoint { PosePoint2f point{}; float score = 0.0f; }; struct PoseItem { Rect bbox{}; float score = 0.0f; int track_id = -1; std::vector keypoints; }; struct PoseResult { std::vector items; int img_w = 0; int img_h = 0; std::string model_name; }; } // namespace rk3588