rtsp_tensorrt/pipeline/input/input_manager.hpp

83 lines
2.6 KiB
C++

#pragma once
#include <string>
#include <memory>
#include <thread>
#include <mutex>
#include <map>
#include <atomic>
#include <opencv2/core/mat.hpp>
#include "video_reader.hpp"
#include "rtsp_reader.hpp"
#include "frame_queue.hpp"
namespace pipeline {
struct SourceStatus {
bool is_connected{false};
int frame_count{0};
float current_fps{0.0f};
int error_count{0};
std::string last_error;
};
class InputManager {
public:
explicit InputManager(size_t queue_capacity = 30);
~InputManager();
// 禁用拷贝
InputManager(const InputManager&) = delete;
InputManager& operator=(const InputManager&) = delete;
// 添加源
bool addSource(const std::string& name, const RtspReader::Config& config,
const std::string& url, const std::vector<std::string>& output_targets = {});
bool addVideoSource(const std::string& name, const VideoReader::Config& config,
const std::string& path, const std::vector<std::string>& output_targets = {});
// 移除源
bool removeSource(const std::string& name);
// 获取下一批帧
bool getNextBatch(std::vector<cv::Mat>& frames, int timeout_ms = 1000);
// 获取源状态
bool getSourceStatus(const std::string& name, SourceStatus& status);
// 获取源名称列表
std::vector<std::string> getSourceNames() const;
// 获取源数量
size_t getSourceCount() const;
// 获取源的输出目标
std::vector<std::string> getSourceOutputTargets(const std::string& name) const;
// 清空所有源
void clear();
private:
enum class SourceType {
RTSP,
VIDEO
};
mutable std::mutex sources_mutex_;
std::unordered_map<std::string, std::unique_ptr<RtspReader>> rtsp_sources_;
std::unordered_map<std::string, std::unique_ptr<VideoReader>> video_sources_;
std::unordered_map<std::string, std::unique_ptr<std::thread>> source_threads_;
std::unordered_map<std::string, SourceType> source_types_;
std::unordered_map<std::string, SourceStatus> source_status_;
std::unordered_map<std::string, std::unique_ptr<FrameQueue>> source_queues_;
std::unordered_map<std::string, std::vector<std::string>> source_output_targets_;
std::atomic<bool> running_{true};
std::atomic<int> active_threads_{0};
void sourceThread(const std::string& name);
void videoSourceThread(const std::string& name);
void updateSourceStatus(const std::string& name, const SourceStatus& status);
};
} // namespace pipeline