RoboticArmTest/config.json
sladro 3b5306611a Implement KDL kinematics engine and complete core framework
Major Features Added:
- KDL-based kinematics engine with world/local coordinate transformation
- Complete GUI system with configuration management
- Robot loader with URDF parsing and joint control
- Enhanced environment system with transport object management
- Main application entry point with dependency validation

Technical Improvements:
- World coordinate to robot base coordinate transformation in KDL
- Real-time configuration updates through GUI
- Comprehensive error handling and validation
- Configuration-driven design throughout
- Robot model scaling adjusted to 0.2x for proper visualization

Files Added:
- src/robot/kinematics.py: KDL forward/inverse kinematics with coordinate transforms
- src/gui/: Complete GUI framework with main window and config management
- main.py: Application entry point with environment validation
- models/*.stl: Robot link mesh files for URDF visualization
- tests/: Unit test framework for core components

This commit establishes the complete foundation for robotic arm path planning
and task execution development.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-10 14:37:27 +08:00

111 lines
1.6 KiB
JSON

{
"robot": {
"model_path": "models/manual_robot.urdf",
"base_position": [
0.0,
1.6,
0.0
],
"base_orientation": [
0.0,
0.0,
1.5
]
},
"wall": {
"position": [
0.0,
0.0,
0.0
],
"dimensions": {
"width": 3.0,
"height": 2.5,
"thickness": 0.2
},
"material": {
"color": [
0.8,
0.8,
0.8,
1.0
],
"type": "concrete"
}
},
"hole": {
"position_relative_to_wall": [
0.0,
0.0,
0.0
],
"dimensions": {
"width": 0.6,
"height": 0.6
},
"shape": "rectangle"
},
"task_points": {
"point_A": {
"position": [
1.0,
0.5,
0.8
],
"description": "取物点,与机械臂同侧"
},
"point_B": {
"position": [
3.0,
0.5,
0.8
],
"description": "目标点,墙体另一侧"
}
},
"transport_object": {
"initial_position": [
1.0,
0.5,
0.5
],
"dimensions": {
"width": 0.1,
"height": 0.1,
"depth": 0.1
},
"mass": 0.5,
"shape": "cube",
"material": {
"color": [
1.0,
0.0,
0.0,
1.0
],
"friction": 0.7
}
},
"simulation": {
"timestep": 0.01,
"gravity": [
0.0,
0.0,
-9.81
],
"real_time": false
},
"camera": {
"distance": 4.0,
"yaw": 45,
"pitch": -30,
"target": [
0,
0,
0
]
},
"gui": {
"window_size": "1200x800"
}
}