51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
#pragma once
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#include <cstdint>
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#include <memory>
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#include <vector>
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#include "utils/dma_alloc.h"
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namespace rk3588 {
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class FrameBuffer {
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public:
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struct Plane {
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uint8_t* data = nullptr;
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int stride = 0;
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int size = 0;
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int offset = 0;
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};
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FrameBuffer() = default;
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FrameBuffer(int dma_fd, std::vector<Plane> planes, std::shared_ptr<void> owner = nullptr)
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: dma_fd_(dma_fd), planes_(std::move(planes)), owner_(std::move(owner)) {}
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int DmaFd() const { return dma_fd_; }
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void SetDmaFd(int dma_fd) { dma_fd_ = dma_fd; }
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const std::vector<Plane>& Planes() const { return planes_; }
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void SetPlanes(std::vector<Plane> planes) { planes_ = std::move(planes); }
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const std::shared_ptr<void>& Owner() const { return owner_; }
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void SetOwner(std::shared_ptr<void> owner) { owner_ = std::move(owner); }
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void SyncStart() const {
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if (dma_fd_ >= 0) {
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DmaSyncStartFd(dma_fd_);
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}
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}
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void SyncEnd() const {
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if (dma_fd_ >= 0) {
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DmaSyncEndFd(dma_fd_);
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}
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}
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private:
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int dma_fd_ = -1;
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std::vector<Plane> planes_{};
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std::shared_ptr<void> owner_;
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};
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} // namespace rk3588
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