ModelHandle/sandbox/three_ortho.html
2022-12-19 17:14:55 +01:00

108 lines
3.1 KiB
HTML

<!DOCTYPE html>
<html>
<head>
<meta http-equiv="content-type" content="text/html;charset=utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no">
<title>Online 3D Viewer</title>
<style>
canvas
{
border: 1px solid #cccccc;
}
</style>
<script type="text/javascript" src="https://cdn.jsdelivr.net/npm/three@0.147.0/build/three.min.js"></script>
<script type='text/javascript'>
function InitRenderer (canvasId, camera, width, height)
{
function CreateAxisLine (color, dir)
{
const lineMaterial = new THREE.LineBasicMaterial ({
color: color
});
const lineGeometry = new THREE.BufferGeometry ().setFromPoints ([
new THREE.Vector3 (0, 0, 0),
dir
]);
return new THREE.Line (lineGeometry, lineMaterial);
}
let canvas = document.getElementById (canvasId);
let parameters = {
canvas : canvas,
antialias : true
};
let renderer = new THREE.WebGLRenderer (parameters);
renderer.setClearColor ('#ffffff', 1);
renderer.setSize (width, height);
let scene = new THREE.Scene ();
let ambientLight = new THREE.AmbientLight (0x888888);
scene.add (ambientLight);
let light = new THREE.DirectionalLight (0x888888);
light.position.set (3.0, -1.5, 2.0);
scene.add (light);
let box = new THREE.BoxGeometry (1.0, 1.0, 1.0);
let material = new THREE.MeshPhongMaterial ({
color : 0xaaaaaa
});
let mesh = new THREE.Mesh (box, material);
scene.add (mesh);
scene.add (CreateAxisLine (0xff0000, new THREE.Vector3 (2.0, 0.0, 0.0)));
scene.add (CreateAxisLine (0x00ff00, new THREE.Vector3 (0.0, 2.0, 0.0)));
scene.add (CreateAxisLine (0x0000ff, new THREE.Vector3 (0.0, 0.0, 2.0)));
scene.add (camera);
renderer.render (scene, camera);
}
function Sandbox3D ()
{
let width = 600;
let height = 400;
let aspect = width / height;
let nearPlane = 0.1;
let farPlane = 100.0;
let eye = new THREE.Vector3 (3.0, -1.5, 2.0);
let center = new THREE.Vector3 (0.0, 0.0, 0.0);
let up = new THREE.Vector3 (0.0, 0.0, 1.0);
let fieldOfView = 45.0;
let perspectiveCamera = new THREE.PerspectiveCamera (fieldOfView, aspect, nearPlane, farPlane);
perspectiveCamera.position.set (eye.x, eye.y, eye.z);
perspectiveCamera.up.set (up.x, up.y, up.z);
perspectiveCamera.lookAt (center);
InitRenderer ('perspective_canvas', perspectiveCamera, width, height);
let eyeCenterDistance = eye.distanceTo (center);
var frustumHalfHeight = eyeCenterDistance * Math.tan (0.5 * fieldOfView * (Math.PI / 180.0));
let orthographicCamera = new THREE.OrthographicCamera (-frustumHalfHeight * aspect, frustumHalfHeight * aspect, frustumHalfHeight, -frustumHalfHeight, nearPlane, farPlane);
orthographicCamera.position.set (eye.x, eye.y, eye.z);
orthographicCamera.up.set (up.x, up.y, up.z);
orthographicCamera.lookAt (center);
InitRenderer ('orthographic_canvas', orthographicCamera, width, height);
}
window.onload = function () {
Sandbox3D ();
};
</script>
</head>
<body>
<canvas id="perspective_canvas"></canvas>
<canvas id="orthographic_canvas"></canvas>
</body>
</html>