ModelHandle/source/import/importerobj.js
2021-04-15 14:53:33 +02:00

389 lines
13 KiB
JavaScript

OV.ImporterObj = class extends OV.ImporterBase
{
constructor ()
{
super ();
this.globalVertices = null;
this.globalNormals = null;
this.globalUvs = null;
this.currentMesh = null;
this.currentMeshData = null;
this.currentMaterial = null;
this.currentMaterialIndex = null;
this.meshNameToMeshData = null;
this.materialNameToIndex = null;
}
ResetState ()
{
this.globalVertices = [];
this.globalNormals = [];
this.globalUvs = [];
this.currentMesh = null;
this.currentMeshData = null;
this.currentMaterial = null;
this.currentMaterialIndex = null;
this.meshNameToMeshData = {};
this.materialNameToIndex = {};
}
CanImportExtension (extension)
{
return extension === 'obj';
}
GetKnownFileFormats ()
{
return {
'obj' : OV.FileFormat.Text,
'mtl' : OV.FileFormat.Text
};
}
GetUpDirection ()
{
return OV.Direction.Y;
}
ImportContent (fileContent, onFinish)
{
let obj = this;
OV.ReadLines (fileContent, function (line) {
if (!obj.IsError ()) {
obj.ProcessLine (line);
}
});
onFinish ();
}
ProcessLine (line)
{
if (line[0] === '#') {
return;
}
let parameters = OV.ParametersFromLine (line, '#');
if (parameters.length === 0) {
return;
}
let keyword = parameters[0].toLowerCase ();
parameters.shift ();
if (this.ProcessMeshParameter (keyword, parameters, line)) {
return;
}
if (this.ProcessMaterialParameter (keyword, parameters, line)) {
return;
}
}
AddNewMesh (name)
{
let meshData = this.meshNameToMeshData[name];
if (meshData === undefined) {
let mesh = new OV.Mesh ();
if (name !== null) {
mesh.SetName (name);
}
this.model.AddMesh (mesh);
meshData = {
mesh : mesh,
data : {
globalToCurrentVertices : {},
globalToCurrentNormals : {},
globalToCurrentUvs : {}
}
};
this.meshNameToMeshData[name] = meshData;
}
this.currentMesh = meshData.mesh;
this.currentMeshData = meshData.data;
}
ProcessMeshParameter (keyword, parameters, line)
{
if (keyword === 'g' || keyword === 'o') {
if (parameters.length === 0) {
return true;
}
let name = OV.NameFromLine (line, keyword.length, '#');
this.AddNewMesh (name);
return true;
} else if (keyword === 'v') {
if (parameters.length < 3) {
return true;
}
this.globalVertices.push (new OV.Coord3D (
parseFloat (parameters[0]),
parseFloat (parameters[1]),
parseFloat (parameters[2])
));
return true;
} else if (keyword === 'vn') {
if (parameters.length < 3) {
return true;
}
this.globalNormals.push (new OV.Coord3D (
parseFloat (parameters[0]),
parseFloat (parameters[1]),
parseFloat (parameters[2])
));
return true;
} else if (keyword === 'vt') {
if (parameters.length < 2) {
return true;
}
this.globalUvs.push (new OV.Coord2D (
parseFloat (parameters[0]),
parseFloat (parameters[1])
));
return true;
} else if (keyword === 'f') {
if (parameters.length < 3) {
return true;
}
this.ProcessFace (parameters);
return true;
}
return false;
}
ProcessMaterialParameter (keyword, parameters, line)
{
function CreateColor (parameters)
{
return new OV.Color (
parseInt (parseFloat (parameters[0] * 255.0), 10),
parseInt (parseFloat (parameters[1] * 255.0), 10),
parseInt (parseFloat (parameters[2] * 255.0), 10)
);
}
function CreateTexture (keyword, line, callbacks)
{
let texture = new OV.TextureMap ();
let textureName = OV.NameFromLine (line, keyword.length, '#');
let textureBuffer = callbacks.getTextureBuffer (textureName);
texture.name = textureName;
if (textureBuffer !== null) {
texture.url = textureBuffer.url;
texture.buffer = textureBuffer.buffer;
}
return texture;
}
let obj = this;
if (keyword === 'newmtl') {
if (parameters.length === 0) {
return true;
}
let material = new OV.Material ();
let materialName = OV.NameFromLine (line, keyword.length, '#');
let materialIndex = this.model.AddMaterial (material);
material.name = materialName;
this.currentMaterial = material;
this.materialNameToIndex[materialName] = materialIndex;
return true;
} else if (keyword === 'usemtl') {
if (parameters.length === 0) {
return true;
}
let materialName = OV.NameFromLine (line, keyword.length, '#');
let materialIndex = this.materialNameToIndex[materialName];
if (materialIndex !== undefined) {
this.currentMaterialIndex = materialIndex;
}
return true;
} else if (keyword === 'mtllib') {
if (parameters.length === 0) {
return true;
}
let fileName = OV.NameFromLine (line, keyword.length, '#');
let fileBuffer = this.callbacks.getFileBuffer (fileName);
if (fileBuffer !== null) {
OV.ReadLines (fileBuffer, function (line) {
if (!obj.IsError ()) {
obj.ProcessLine (line);
}
});
}
return true;
} else if (keyword === 'map_kd') {
if (this.currentMaterial === null || parameters.length === 0) {
return true;
}
this.currentMaterial.diffuseMap = CreateTexture (keyword, line, this.callbacks);
return true;
} else if (keyword === 'map_ks') {
if (this.currentMaterial === null || parameters.length === 0) {
return true;
}
this.currentMaterial.specularMap = CreateTexture (keyword, line, this.callbacks);
return true;
} else if (keyword === 'map_bump' || keyword === 'bump') {
if (this.currentMaterial === null || parameters.length === 0) {
return true;
}
this.currentMaterial.bumpMap = CreateTexture (keyword, line, this.callbacks);
return true;
} else if (keyword === 'ka') {
if (this.currentMaterial === null || parameters.length < 3) {
return true;
}
this.currentMaterial.ambient = CreateColor (parameters);
return true;
} else if (keyword === 'kd') {
if (this.currentMaterial === null || parameters.length < 3) {
return true;
}
this.currentMaterial.diffuse = CreateColor (parameters);
return true;
} else if (keyword === 'ks') {
if (this.currentMaterial === null || parameters.length < 3) {
return true;
}
this.currentMaterial.specular = CreateColor (parameters);
return true;
} else if (keyword === 'ns') {
if (this.currentMaterial === null || parameters.length < 1) {
return true;
}
this.currentMaterial.shininess = parseFloat (parameters[0]) / 100.0;
return true;
} else if (keyword === 'tr') {
if (this.currentMaterial === null || parameters.length < 1) {
return true;
}
this.currentMaterial.opacity = 1.0 - parseFloat (parameters[0]);
this.currentMaterial.transparent = OV.IsLower (this.currentMaterial.opacity, 1.0);
return true;
} else if (keyword === 'd') {
if (this.currentMaterial === null || parameters.length < 1) {
return true;
}
this.currentMaterial.opacity = parseFloat (parameters[0]);
this.currentMaterial.transparent = OV.IsLower (this.currentMaterial.opacity, 1.0);
return true;
}
return false;
}
ProcessFace (parameters)
{
function GetRelativeIndex (index, count)
{
if (index > 0) {
return index - 1;
} else {
return count + index;
}
}
function GetLocalIndex (globalValueArray, globalToCurrentIndices, globalIndex, valueAdderFunc)
{
if (isNaN (globalIndex) || globalIndex < 0 || globalIndex >= globalValueArray.length) {
return null;
}
let result = globalToCurrentIndices[globalIndex];
if (result === undefined) {
let globalValue = globalValueArray[globalIndex];
if (globalValue === undefined) {
return null;
}
result = valueAdderFunc (globalValue);
globalToCurrentIndices[globalIndex] = result;
}
return result;
}
function GetLocalVertexIndex (obj, mesh, globalIndex)
{
return GetLocalIndex (obj.globalVertices, obj.currentMeshData.globalToCurrentVertices, globalIndex, function (val) {
return mesh.AddVertex (new OV.Coord3D (val.x, val.y, val.z));
});
}
function GetLocalNormalIndex (obj, mesh, globalIndex)
{
return GetLocalIndex (obj.globalNormals, obj.currentMeshData.globalToCurrentNormals, globalIndex, function (val) {
return mesh.AddNormal (new OV.Coord3D (val.x, val.y, val.z));
});
}
function GetLocalUVIndex (obj, mesh, globalIndex)
{
return GetLocalIndex (obj.globalUvs, obj.currentMeshData.globalToCurrentUvs, globalIndex, function (val) {
return mesh.AddTextureUV (new OV.Coord2D (val.x, val.y));
});
}
let vertices = [];
let normals = [];
let uvs = [];
for (let i = 0; i < parameters.length; i++) {
let vertexParams = parameters[i].split ('/');
vertices.push (GetRelativeIndex (parseInt (vertexParams[0], 10), this.globalVertices.length));
if (vertexParams.length > 1 && vertexParams[1].length > 0) {
uvs.push (GetRelativeIndex (parseInt (vertexParams[1], 10), this.globalUvs.length));
}
if (vertexParams.length > 2 && vertexParams[2].length > 0) {
normals.push (GetRelativeIndex (parseInt (vertexParams[2], 10), this.globalNormals.length));
}
}
if (this.currentMesh === null) {
this.AddNewMesh ('');
}
for (let i = 0; i < vertices.length - 2; i++) {
let v0 = GetLocalVertexIndex (this, this.currentMesh, vertices[0]);
let v1 = GetLocalVertexIndex (this, this.currentMesh, vertices[i + 1]);
let v2 = GetLocalVertexIndex (this, this.currentMesh, vertices[i + 2]);
if (v0 === null || v1 === null || v2 === null) {
this.SetError ();
this.SetMessage ('Invalid vertex index.');
break;
}
let triangle = new OV.Triangle (v0, v1, v2);
if (normals.length === vertices.length) {
let n0 = GetLocalNormalIndex (this, this.currentMesh, normals[0]);
let n1 = GetLocalNormalIndex (this, this.currentMesh, normals[i + 1]);
let n2 = GetLocalNormalIndex (this, this.currentMesh, normals[i + 2]);
if (n0 === null || n1 === null || n2 === null) {
this.SetError ();
this.SetMessage ('Invalid normal index.');
break;
}
triangle.SetNormals (n0, n1, n2);
}
if (uvs.length === vertices.length) {
let u0 = GetLocalUVIndex (this, this.currentMesh, uvs[0]);
let u1 = GetLocalUVIndex (this, this.currentMesh, uvs[i + 1]);
let u2 = GetLocalUVIndex (this, this.currentMesh, uvs[i + 2]);
if (u0 === null || u1 === null || u2 === null) {
this.SetError ();
this.SetMessage ('Invalid uv index.');
break;
}
triangle.SetTextureUVs (u0, u1, u2);
}
if (this.currentMaterialIndex !== null) {
triangle.mat = this.currentMaterialIndex;
}
this.currentMesh.AddTriangle (triangle);
}
}
};