383 lines
13 KiB
JavaScript
383 lines
13 KiB
JavaScript
OV.ObjMeshData = class
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{
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constructor (mesh)
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{
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this.mesh = mesh;
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this.globalToCurrentVertices = new Map ();
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this.globalToCurrentNormals = new Map ();
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this.globalToCurrentUvs = new Map ();
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}
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GetLocalVertexIndex (globalIndex, globalVertices)
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{
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return this.GetLocalIndex (globalIndex, globalVertices, this.globalToCurrentVertices, (val) => {
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return this.mesh.AddVertex (new OV.Coord3D (val.x, val.y, val.z));
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});
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}
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GetLocalNormalIndex (globalIndex, globalNormals)
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{
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return this.GetLocalIndex (globalIndex, globalNormals, this.globalToCurrentNormals, (val) => {
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return this.mesh.AddNormal (new OV.Coord3D (val.x, val.y, val.z));
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});
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}
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GetLocalUVIndex (globalIndex, globalUvs)
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{
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return this.GetLocalIndex (globalIndex, globalUvs, this.globalToCurrentUvs, (val) => {
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return this.mesh.AddTextureUV (new OV.Coord2D (val.x, val.y));
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});
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}
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AddTriangle (triangle)
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{
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this.mesh.AddTriangle (triangle);
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}
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GetLocalIndex (globalIndex, globalValueArray, globalToCurrentIndices, valueAdderFunc)
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{
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if (isNaN (globalIndex) || globalIndex < 0 || globalIndex >= globalValueArray.length) {
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return null;
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}
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if (globalToCurrentIndices.has (globalIndex)) {
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return globalToCurrentIndices.get (globalIndex);
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} else {
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let globalValue = globalValueArray[globalIndex];
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let localIndex = valueAdderFunc (globalValue);
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globalToCurrentIndices.set (globalIndex, localIndex);
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return localIndex;
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}
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}
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};
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OV.ImporterObj = class extends OV.ImporterBase
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{
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constructor ()
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{
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super ();
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}
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CanImportExtension (extension)
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{
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return extension === 'obj';
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}
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GetUpDirection ()
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{
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return OV.Direction.Y;
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}
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ClearContent ()
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{
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this.globalVertices = null;
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this.globalNormals = null;
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this.globalUvs = null;
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this.currentMeshData = null;
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this.currentMaterial = null;
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this.currentMaterialIndex = null;
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this.meshNameToMeshData = null;
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this.materialNameToIndex = null;
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}
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ResetContent ()
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{
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this.globalVertices = [];
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this.globalNormals = [];
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this.globalUvs = [];
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this.currentMeshData = null;
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this.currentMaterial = null;
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this.currentMaterialIndex = null;
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this.meshNameToMeshData = new Map ();
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this.materialNameToIndex = new Map ();
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}
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ImportContent (fileContent, onFinish)
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{
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let textContent = OV.ArrayBufferToUtf8String (fileContent);
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OV.ReadLines (textContent, (line) => {
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if (!this.WasError ()) {
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this.ProcessLine (line);
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}
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});
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onFinish ();
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}
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ProcessLine (line)
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{
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if (line[0] === '#') {
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return;
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}
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let parameters = OV.ParametersFromLine (line, '#');
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if (parameters.length === 0) {
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return;
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}
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let keyword = parameters[0].toLowerCase ();
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parameters.shift ();
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if (this.ProcessMeshParameter (keyword, parameters, line)) {
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return;
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}
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if (this.ProcessMaterialParameter (keyword, parameters, line)) {
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return;
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}
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}
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AddNewMesh (name)
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{
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if (this.meshNameToMeshData.has (name)) {
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this.currentMeshData = this.meshNameToMeshData.get (name);
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} else {
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let mesh = new OV.Mesh ();
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mesh.SetName (name);
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this.model.AddMeshToRootNode (mesh);
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this.currentMeshData = new OV.ObjMeshData (mesh);
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this.meshNameToMeshData.set (name, this.currentMeshData);
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}
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}
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ProcessMeshParameter (keyword, parameters, line)
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{
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if (keyword === 'g' || keyword === 'o') {
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if (parameters.length === 0) {
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return true;
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}
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let name = OV.NameFromLine (line, keyword.length, '#');
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this.AddNewMesh (name);
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return true;
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} else if (keyword === 'v') {
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if (parameters.length < 3) {
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return true;
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}
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this.globalVertices.push (new OV.Coord3D (
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parseFloat (parameters[0]),
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parseFloat (parameters[1]),
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parseFloat (parameters[2])
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));
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return true;
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} else if (keyword === 'vn') {
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if (parameters.length < 3) {
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return true;
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}
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this.globalNormals.push (new OV.Coord3D (
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parseFloat (parameters[0]),
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parseFloat (parameters[1]),
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parseFloat (parameters[2])
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));
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return true;
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} else if (keyword === 'vt') {
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if (parameters.length < 2) {
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return true;
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}
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this.globalUvs.push (new OV.Coord2D (
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parseFloat (parameters[0]),
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parseFloat (parameters[1])
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));
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return true;
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} else if (keyword === 'f') {
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if (parameters.length < 3) {
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return true;
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}
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this.ProcessFace (parameters);
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return true;
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}
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return false;
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}
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ProcessMaterialParameter (keyword, parameters, line)
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{
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function CreateColor (parameters)
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{
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return new OV.Color (
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parseInt (parseFloat (parameters[0] * 255.0), 10),
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parseInt (parseFloat (parameters[1] * 255.0), 10),
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parseInt (parseFloat (parameters[2] * 255.0), 10)
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);
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}
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function CreateTexture (keyword, line, callbacks)
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{
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let texture = new OV.TextureMap ();
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let textureName = OV.NameFromLine (line, keyword.length, '#');
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let textureBuffer = callbacks.getTextureBuffer (textureName);
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texture.name = textureName;
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if (textureBuffer !== null) {
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texture.url = textureBuffer.url;
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texture.buffer = textureBuffer.buffer;
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}
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return texture;
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}
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if (keyword === 'newmtl') {
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if (parameters.length === 0) {
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return true;
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}
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let material = new OV.PhongMaterial ();
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let materialName = OV.NameFromLine (line, keyword.length, '#');
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let materialIndex = this.model.AddMaterial (material);
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material.name = materialName;
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this.currentMaterial = material;
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this.materialNameToIndex.set (materialName, materialIndex);
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return true;
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} else if (keyword === 'usemtl') {
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if (parameters.length === 0) {
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return true;
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}
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let materialName = OV.NameFromLine (line, keyword.length, '#');
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if (this.materialNameToIndex.has (materialName)) {
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this.currentMaterialIndex = this.materialNameToIndex.get (materialName);
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}
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return true;
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} else if (keyword === 'mtllib') {
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if (parameters.length === 0) {
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return true;
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}
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let fileName = OV.NameFromLine (line, keyword.length, '#');
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let fileBuffer = this.callbacks.getFileBuffer (fileName);
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if (fileBuffer !== null) {
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let textContent = OV.ArrayBufferToUtf8String (fileBuffer);
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OV.ReadLines (textContent, (line) => {
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if (!this.WasError ()) {
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this.ProcessLine (line);
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}
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});
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}
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return true;
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} else if (keyword === 'map_kd') {
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if (this.currentMaterial === null || parameters.length === 0) {
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return true;
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}
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this.currentMaterial.diffuseMap = CreateTexture (keyword, line, this.callbacks);
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OV.UpdateMaterialTransparency (this.currentMaterial);
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return true;
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} else if (keyword === 'map_ks') {
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if (this.currentMaterial === null || parameters.length === 0) {
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return true;
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}
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this.currentMaterial.specularMap = CreateTexture (keyword, line, this.callbacks);
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return true;
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} else if (keyword === 'map_bump' || keyword === 'bump') {
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if (this.currentMaterial === null || parameters.length === 0) {
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return true;
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}
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this.currentMaterial.bumpMap = CreateTexture (keyword, line, this.callbacks);
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return true;
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} else if (keyword === 'ka') {
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if (this.currentMaterial === null || parameters.length < 3) {
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return true;
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}
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this.currentMaterial.ambient = CreateColor (parameters);
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return true;
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} else if (keyword === 'kd') {
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if (this.currentMaterial === null || parameters.length < 3) {
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return true;
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}
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this.currentMaterial.color = CreateColor (parameters);
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return true;
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} else if (keyword === 'ks') {
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if (this.currentMaterial === null || parameters.length < 3) {
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return true;
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}
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this.currentMaterial.specular = CreateColor (parameters);
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return true;
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} else if (keyword === 'ns') {
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if (this.currentMaterial === null || parameters.length < 1) {
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return true;
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}
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this.currentMaterial.shininess = parseFloat (parameters[0]) / 1000.0;
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return true;
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} else if (keyword === 'tr') {
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if (this.currentMaterial === null || parameters.length < 1) {
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return true;
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}
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this.currentMaterial.opacity = 1.0 - parseFloat (parameters[0]);
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OV.UpdateMaterialTransparency (this.currentMaterial);
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return true;
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} else if (keyword === 'd') {
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if (this.currentMaterial === null || parameters.length < 1) {
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return true;
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}
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this.currentMaterial.opacity = parseFloat (parameters[0]);
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OV.UpdateMaterialTransparency (this.currentMaterial);
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return true;
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}
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return false;
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}
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ProcessFace (parameters)
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{
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function GetRelativeIndex (index, count)
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{
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if (index > 0) {
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return index - 1;
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} else {
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return count + index;
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}
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}
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let vertices = [];
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let normals = [];
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let uvs = [];
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for (let i = 0; i < parameters.length; i++) {
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let vertexParams = parameters[i].split ('/');
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vertices.push (GetRelativeIndex (parseInt (vertexParams[0], 10), this.globalVertices.length));
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if (vertexParams.length > 1 && vertexParams[1].length > 0) {
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uvs.push (GetRelativeIndex (parseInt (vertexParams[1], 10), this.globalUvs.length));
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}
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if (vertexParams.length > 2 && vertexParams[2].length > 0) {
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normals.push (GetRelativeIndex (parseInt (vertexParams[2], 10), this.globalNormals.length));
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}
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}
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if (this.currentMeshData === null) {
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this.AddNewMesh ('');
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}
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for (let i = 0; i < vertices.length - 2; i++) {
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let v0 = this.currentMeshData.GetLocalVertexIndex (vertices[0], this.globalVertices);
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let v1 = this.currentMeshData.GetLocalVertexIndex (vertices[i + 1], this.globalVertices);
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let v2 = this.currentMeshData.GetLocalVertexIndex (vertices[i + 2], this.globalVertices);
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if (v0 === null || v1 === null || v2 === null) {
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this.SetError ('Invalid vertex index.');
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break;
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}
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let triangle = new OV.Triangle (v0, v1, v2);
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if (normals.length === vertices.length) {
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let n0 = this.currentMeshData.GetLocalNormalIndex (normals[0], this.globalNormals);
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let n1 = this.currentMeshData.GetLocalNormalIndex (normals[i + 1], this.globalNormals);
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let n2 = this.currentMeshData.GetLocalNormalIndex (normals[i + 2], this.globalNormals);
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if (n0 === null || n1 === null || n2 === null) {
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this.SetError ('Invalid normal index.');
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break;
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}
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triangle.SetNormals (n0, n1, n2);
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}
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if (uvs.length === vertices.length) {
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let u0 = this.currentMeshData.GetLocalUVIndex (uvs[0], this.globalUvs);
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let u1 = this.currentMeshData.GetLocalUVIndex (uvs[i + 1], this.globalUvs);
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let u2 = this.currentMeshData.GetLocalUVIndex (uvs[i + 2], this.globalUvs);
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if (u0 === null || u1 === null || u2 === null) {
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this.SetError ('Invalid uv index.');
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break;
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}
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triangle.SetTextureUVs (u0, u1, u2);
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}
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if (this.currentMaterialIndex !== null) {
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triangle.mat = this.currentMaterialIndex;
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}
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this.currentMeshData.AddTriangle (triangle);
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}
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}
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};
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