143 lines
4.5 KiB
JavaScript
143 lines
4.5 KiB
JavaScript
import { Coord3D } from '../geometry/coord3d.js';
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import { Direction } from '../geometry/geometry.js';
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import { ArrayBufferToUtf8String } from '../io/bufferutils.js';
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import { RGBColor, ColorComponentFromFloat } from '../model/color.js';
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import { Mesh } from '../model/mesh.js';
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import { Triangle } from '../model/triangle.js';
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import { ImporterBase } from './importerbase.js';
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import { ColorToMaterialConverter, ParametersFromLine, ReadLines } from './importerutils.js';
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export class ImporterOff extends ImporterBase
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{
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constructor ()
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{
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super ();
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}
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CanImportExtension (extension)
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{
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return extension === 'off';
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}
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GetUpDirection ()
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{
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return Direction.Y;
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}
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ClearContent ()
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{
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this.mesh = null;
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this.status = null;
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this.colorToMaterial = null;
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}
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ResetContent ()
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{
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this.mesh = new Mesh ();
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this.model.AddMeshToRootNode (this.mesh);
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this.status = {
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vertexCount : 0,
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faceCount : 0,
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foundVertex : 0,
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foundFace : 0
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};
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this.colorToMaterial = new ColorToMaterialConverter (this.model);
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}
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ImportContent (fileContent, onFinish)
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{
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let textContent = ArrayBufferToUtf8String (fileContent);
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ReadLines (textContent, (line) => {
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if (!this.WasError ()) {
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this.ProcessLine (line);
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}
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});
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onFinish ();
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}
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ProcessLine (line)
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{
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function CreateColorComponent (str)
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{
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if (str.indexOf ('.') !== -1) {
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return ColorComponentFromFloat (parseFloat (str));
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} else {
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return parseInt (str, 10);
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}
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}
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if (line[0] === '#') {
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return;
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}
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let parameters = ParametersFromLine (line, '#');
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if (parameters.length === 0) {
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return;
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}
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if (parameters[0] === 'OFF') {
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return;
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}
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if (this.status.vertexCount === 0 && this.status.faceCount === 0) {
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if (parameters.length > 1) {
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this.status.vertexCount = parseInt (parameters[0], 10);
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this.status.faceCount = parseInt (parameters[1], 10);
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}
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return;
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}
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if (this.status.foundVertex < this.status.vertexCount) {
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if (parameters.length >= 3) {
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this.mesh.AddVertex (new Coord3D (
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parseFloat (parameters[0]),
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parseFloat (parameters[1]),
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parseFloat (parameters[2])
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));
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this.status.foundVertex += 1;
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}
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if (parameters.length >= 6) {
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this.mesh.AddVertexColor (new RGBColor (
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CreateColorComponent (parameters[3]),
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CreateColorComponent (parameters[4]),
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CreateColorComponent (parameters[5])
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));
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}
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return;
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}
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let hasVertexColors = (this.mesh.VertexCount () ===this.mesh.VertexColorCount ());
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if (this.status.foundFace < this.status.faceCount) {
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if (parameters.length >= 4) {
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let vertexCount = parseInt (parameters[0], 10);
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if (parameters.length < vertexCount + 1) {
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return;
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}
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let materialIndex = null;
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if (!hasVertexColors && parameters.length >= vertexCount + 4) {
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let color = new RGBColor (
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CreateColorComponent (parameters[vertexCount + 1]),
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CreateColorComponent (parameters[vertexCount + 2]),
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CreateColorComponent (parameters[vertexCount + 3])
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);
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materialIndex = this.colorToMaterial.GetMaterialIndex (color.r, color.g, color.b);
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}
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for (let i = 0; i < vertexCount - 2; i++) {
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let v0 = parseInt (parameters[1]);
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let v1 = parseInt (parameters[i + 2]);
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let v2 = parseInt (parameters[i + 3]);
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let triangle = new Triangle (v0, v1, v2);
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if (hasVertexColors) {
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triangle.SetVertexColors (v0, v1, v2);
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} else {
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triangle.SetMaterial (materialIndex);
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}
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this.mesh.AddTriangle (triangle);
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}
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this.status.foundFace += 1;
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}
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return;
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}
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}
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}
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