ModelHandle/source/viewer/viewer.js

449 lines
13 KiB
JavaScript

OV.GetDefaultCamera = function (direction)
{
if (direction === OV.Direction.X) {
return new OV.Camera (
new OV.Coord3D (2.0, -3.0, 1.5),
new OV.Coord3D (0.0, 0.0, 0.0),
new OV.Coord3D (1.0, 0.0, 0.0)
);
} else if (direction === OV.Direction.Y) {
return new OV.Camera (
new OV.Coord3D (-1.5, 2.0, 3.0),
new OV.Coord3D (0.0, 0.0, 0.0),
new OV.Coord3D (0.0, 1.0, 0.0)
);
} else if (direction === OV.Direction.Z) {
return new OV.Camera (
new OV.Coord3D (-1.5, -3.0, 2.0),
new OV.Coord3D (0.0, 0.0, 0.0),
new OV.Coord3D (0.0, 0.0, 1.0)
);
}
return null;
};
OV.UpVector = class
{
constructor ()
{
this.direction = OV.Direction.Z;
this.isFixed = true;
this.isFlipped = false;
}
SetDirection (newDirection, oldCamera)
{
this.direction = newDirection;
this.isFlipped = false;
let defaultCamera = OV.GetDefaultCamera (this.direction);
let defaultDir = OV.SubCoord3D (defaultCamera.eye, defaultCamera.center);
let distance = OV.CoordDistance3D (oldCamera.center, oldCamera.eye);
let newEye = oldCamera.center.Clone ().Offset (defaultDir, distance);
let newCamera = oldCamera.Clone ();
if (this.direction === OV.Direction.X) {
newCamera.up = new OV.Coord3D (1.0, 0.0, 0.0);
newCamera.eye = newEye;
} if (this.direction === OV.Direction.Y) {
newCamera.up = new OV.Coord3D (0.0, 1.0, 0.0);
newCamera.eye = newEye;
} else if (this.direction === OV.Direction.Z) {
newCamera.up = new OV.Coord3D (0.0, 0.0, 1.0);
newCamera.eye = newEye;
}
return newCamera;
}
SetFixed (isFixed, oldCamera)
{
this.isFixed = isFixed;
if (this.isFixed) {
return this.SetDirection (this.direction, oldCamera);
}
return null;
}
Flip (oldCamera)
{
this.isFlipped = !this.isFlipped;
let newCamera = oldCamera.Clone ();
newCamera.up.MultiplyScalar (-1.0);
return newCamera;
}
};
OV.ViewerGeometry = class
{
constructor (scene)
{
this.scene = scene;
this.modelMeshes = [];
}
AddModelMeshes (meshes)
{
for (let i = 0; i < meshes.length; i++) {
let mesh = meshes[i];
this.modelMeshes.push (mesh);
this.scene.add (mesh);
}
}
GetModelMeshes ()
{
return this.modelMeshes;
}
ClearModelMeshes ()
{
for (let i = 0; i < this.modelMeshes.length; i++) {
let mesh = this.modelMeshes[i];
mesh.geometry.dispose ();
this.scene.remove (mesh);
}
this.modelMeshes = [];
}
EnumerateModelMeshes (enumerator)
{
for (let i = 0; i < this.modelMeshes.length; i++) {
let mesh = this.modelMeshes[i];
enumerator (mesh);
}
}
GetModelMeshUnderMouse (mouseCoords, camera, width, height)
{
let raycaster = new THREE.Raycaster ();
let mousePos = new THREE.Vector2 ();
mousePos.x = (mouseCoords.x / width) * 2 - 1;
mousePos.y = -(mouseCoords.y / height) * 2 + 1;
raycaster.setFromCamera (mousePos, camera);
let iSectObjects = raycaster.intersectObjects (this.modelMeshes);
for (let i = 0; i < iSectObjects.length; i++) {
let iSectObject = iSectObjects[i];
if (iSectObject.object.type === 'Mesh' && iSectObject.object.visible) {
return iSectObject.object;
}
}
return null;
}
};
OV.Viewer = class
{
constructor ()
{
this.canvas = null;
this.renderer = null;
this.scene = null;
this.geometry = null;
this.camera = null;
this.light = null;
this.navigation = null;
this.upVector = null;
this.settings = {
animationSteps : 40
};
}
Init (canvas)
{
this.canvas = canvas;
this.canvas.id = 'viewer';
let parameters = {
canvas : this.canvas,
antialias : true,
precision : 'mediump' // https://github.com/kovacsv/Online3DViewer/issues/69
};
this.renderer = new THREE.WebGLRenderer (parameters);
if (window.devicePixelRatio) {
this.renderer.setPixelRatio (window.devicePixelRatio);
}
this.renderer.setClearColor ('#ffffff', 1.0);
this.renderer.setSize (this.canvas.width, this.canvas.height);
this.scene = new THREE.Scene ();
this.geometry = new OV.ViewerGeometry (this.scene);
this.InitCamera ();
this.InitLights ();
this.Render ();
}
SetClickHandler (onClick)
{
this.navigation.SetClickHandler (onClick);
}
GetCamera ()
{
return this.navigation.GetCamera ();
}
SetCamera (camera)
{
this.navigation.SetCamera (camera);
this.Render ();
}
Resize (width, height)
{
let innerSize = OV.GetInnerDimensions (this.canvas, width, height);
this.ResizeRenderer (innerSize.width, innerSize.height);
}
ResizeRenderer (width, height)
{
if (window.devicePixelRatio) {
this.renderer.setPixelRatio (window.devicePixelRatio);
}
this.camera.aspect = width / height;
this.camera.updateProjectionMatrix ();
this.renderer.setSize (width, height);
this.Render ();
}
FitToWindow (boundingSphere, animation)
{
if (boundingSphere === null) {
return;
}
let center = new OV.Coord3D (boundingSphere.center.x, boundingSphere.center.y, boundingSphere.center.z);
let radius = boundingSphere.radius;
let fov = this.camera.fov;
if (animation) {
let newCamera = this.navigation.GetFitToSphereCamera (center, radius, fov);
this.navigation.MoveCamera (newCamera, this.settings.animationSteps);
} else {
this.navigation.FitToSphere (center, radius, fov);
}
}
AdjustClippingPlanes (boundingSphere)
{
if (boundingSphere === null) {
return;
}
if (boundingSphere.radius < 10.0) {
this.camera.near = 0.01;
this.camera.far = 100.0;
} else if (boundingSphere.radius < 100.0) {
this.camera.near = 0.1;
this.camera.far = 1000.0;
} else if (boundingSphere.radius < 1000.0) {
this.camera.near = 10.0;
this.camera.far = 10000.0;
} else {
this.camera.near = 100.0;
this.camera.far = 1000000.0;
}
this.camera.updateProjectionMatrix ();
this.Render ();
}
IsFixUpVector ()
{
return this.navigation.IsFixUpVector ();
}
SetFixUpVector (fixUpVector)
{
let oldCamera = this.navigation.GetCamera ();
let newCamera = this.upVector.SetFixed (fixUpVector, oldCamera);
this.navigation.SetFixUpVector (fixUpVector);
if (newCamera !== null) {
this.navigation.MoveCamera (newCamera, this.settings.animationSteps);
}
this.Render ();
}
SetUpVector (upDirection, animate)
{
let oldCamera = this.navigation.GetCamera ();
let newCamera = this.upVector.SetDirection (upDirection, oldCamera);
let animationSteps = animate ? this.settings.animationSteps : 0;
this.navigation.MoveCamera (newCamera, animationSteps);
this.Render ();
}
FlipUpVector ()
{
let oldCamera = this.navigation.GetCamera ();
let newCamera = this.upVector.Flip (oldCamera);
this.navigation.MoveCamera (newCamera, 0);
this.Render ();
}
Render ()
{
let navigationCamera = this.navigation.GetCamera ();
this.camera.position.set (navigationCamera.eye.x, navigationCamera.eye.y, navigationCamera.eye.z);
this.camera.up.set (navigationCamera.up.x, navigationCamera.up.y, navigationCamera.up.z);
this.camera.lookAt (new THREE.Vector3 (navigationCamera.center.x, navigationCamera.center.y, navigationCamera.center.z));
let lightDir = OV.SubCoord3D (navigationCamera.eye, navigationCamera.center);
this.light.position.set (lightDir.x, lightDir.y, lightDir.z);
this.renderer.render (this.scene, this.camera);
}
AddMeshes (meshes)
{
this.geometry.AddModelMeshes (meshes);
this.Render ();
}
Clear ()
{
this.geometry.ClearModelMeshes ();
this.Render ();
}
SetMeshesVisibility (isVisible)
{
this.geometry.EnumerateModelMeshes (function (mesh) {
let visible = isVisible (mesh.userData);
if (mesh.visible !== visible) {
mesh.visible = visible;
}
});
this.Render ();
}
SetMeshesHighlight (highlightMaterial, isHighlighted)
{
function CreateHighlightMaterials (originalMaterials, highlightMaterial)
{
let highlightMaterials = [];
for (let i = 0; i < originalMaterials.length; i++) {
highlightMaterials.push (highlightMaterial);
}
return highlightMaterials;
}
this.geometry.EnumerateModelMeshes (function (mesh) {
let highlighted = isHighlighted (mesh.userData);
if (highlighted) {
if (mesh.userData.threeMaterials === null) {
mesh.userData.threeMaterials = mesh.material;
mesh.material = CreateHighlightMaterials (mesh.material, highlightMaterial);
}
} else {
if (mesh.userData.threeMaterials !== null) {
mesh.material = mesh.userData.threeMaterials;
mesh.userData.threeMaterials = null;
}
}
});
this.Render ();
}
GetMeshUserDataUnderMouse (mouseCoords)
{
let width = this.canvas.width;
let height = this.canvas.height;
if (window.devicePixelRatio) {
width /= window.devicePixelRatio;
height /= window.devicePixelRatio;
}
let mesh = this.geometry.GetModelMeshUnderMouse (mouseCoords, this.camera, width, height);
if (mesh === null) {
return null;
}
return mesh.userData;
}
GetBoundingBox (needToProcess)
{
let hasMesh = false;
let boundingBox = new THREE.Box3 ();
this.geometry.EnumerateModelMeshes (function (mesh) {
if (needToProcess (mesh.userData)) {
boundingBox.union (new THREE.Box3 ().setFromObject (mesh));
hasMesh = true;
}
});
if (!hasMesh) {
return null;
}
return boundingBox;
}
GetBoundingSphere (needToProcess)
{
let boundingBox = this.GetBoundingBox (needToProcess);
if (boundingBox === null) {
return null;
}
let boundingSphere = new THREE.Sphere ();
boundingBox.getBoundingSphere (boundingSphere);
return boundingSphere;
}
EnumerateMeshesUserData (enumerator)
{
this.geometry.EnumerateModelMeshes (function (mesh) {
enumerator (mesh.userData);
});
}
InitCamera ()
{
this.camera = new THREE.PerspectiveCamera (45.0, this.canvas.width / this.canvas.height, 0.1, 1000.0);
this.scene.add (this.camera);
let canvasElem = this.renderer.domElement;
let camera = OV.GetDefaultCamera (OV.Direction.Z);
let obj = this;
this.navigation = new OV.Navigation (canvasElem, camera);
this.navigation.SetUpdateHandler (function () {
obj.Render ();
});
this.upVector = new OV.UpVector ();
}
InitLights ()
{
let ambientLight = new THREE.AmbientLight (0x888888);
this.scene.add (ambientLight);
this.light = new THREE.DirectionalLight (0x888888);
this.scene.add (this.light);
}
GetImageSize ()
{
let originalSize = new THREE.Vector2 ();
this.renderer.getSize (originalSize);
return {
width : parseInt (originalSize.x, 10),
height : parseInt (originalSize.y, 10)
};
}
GetImageAsDataUrl (width, height)
{
let originalSize = this.GetImageSize ();
let renderWidth = width;
let renderHeight = height;
if (window.devicePixelRatio) {
renderWidth /= window.devicePixelRatio;
renderHeight /= window.devicePixelRatio;
}
this.ResizeRenderer (renderWidth, renderHeight);
this.Render ();
let url = this.renderer.domElement.toDataURL ();
this.ResizeRenderer (originalSize.width, originalSize.height);
return url;
}
};