81 lines
2.3 KiB
JavaScript
81 lines
2.3 KiB
JavaScript
OV.CalculateTriangleNormal = function (v0, v1, v2)
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{
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let v = OV.SubCoord3D (v1, v0);
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let w = OV.SubCoord3D (v2, v0);
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let normal = OV.CrossVector3D (v, w);
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normal.Normalize ();
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return normal;
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};
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OV.TransformMesh = function (mesh, transformation)
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{
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if (transformation.IsIdentity ()) {
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return;
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}
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for (let i = 0; i < mesh.VertexCount (); i++) {
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let vertex = mesh.GetVertex (i);
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let transformed = transformation.TransformCoord3D (vertex);
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vertex.x = transformed.x;
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vertex.y = transformed.y;
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vertex.z = transformed.z;
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}
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if (mesh.NormalCount () > 0) {
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let trs = transformation.GetMatrix ().DecomposeTRS ();
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let normalMatrix = new OV.Matrix ().ComposeTRS (new OV.Coord3D (0.0, 0.0, 0.0), trs.rotation, new OV.Coord3D (1.0, 1.0, 1.0));
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let normalTransformation = new OV.Transformation (normalMatrix);
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for (let i = 0; i < mesh.NormalCount (); i++) {
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let normal = mesh.GetNormal (i);
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let transformed = normalTransformation.TransformCoord3D (normal);
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normal.x = transformed.x;
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normal.y = transformed.y;
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normal.z = transformed.z;
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}
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}
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};
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OV.FlipMeshTrianglesOrientation = function (mesh)
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{
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for (let i = 0; i < mesh.TriangleCount (); i++) {
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let triangle = mesh.GetTriangle (i);
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let tmp = triangle.v1;
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triangle.v1 = triangle.v2;
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triangle.v2 = tmp;
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}
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};
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OV.CloneMesh = function (mesh)
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{
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let cloned = new OV.Mesh ();
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cloned.SetName (mesh.GetName ());
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for (let i = 0; i < mesh.VertexCount (); i++) {
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let vertex = mesh.GetVertex (i);
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cloned.AddVertex (vertex.Clone ());
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}
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for (let i = 0; i < mesh.VertexColorCount (); i++) {
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let color = mesh.GetVertexColor (i);
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cloned.AddVertexColor (color.Clone ());
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}
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for (let i = 0; i < mesh.NormalCount (); i++) {
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let normal = mesh.GetNormal (i);
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cloned.AddNormal (normal.Clone ());
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}
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for (let i = 0; i < mesh.TextureUVCount (); i++) {
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let uv = mesh.GetTextureUV (i);
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cloned.AddTextureUV (uv.Clone ());
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}
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for (let i = 0; i < mesh.TriangleCount (); i++) {
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let triangle = mesh.GetTriangle (i);
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cloned.AddTriangle (triangle.Clone ());
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}
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return cloned;
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};
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