202 lines
7.9 KiB
JavaScript
202 lines
7.9 KiB
JavaScript
var assert = require ('assert');
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describe ('Model', function() {
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it ('Default Initialization', function () {
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var model = new OV.Model ();
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assert.strictEqual (model.MaterialCount (), 0);
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assert.strictEqual (model.MeshCount (), 0);
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});
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it ('Add Material', function () {
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var model = new OV.Model ();
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var material = new OV.Material ();
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material.name = 'example';
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var index = model.AddMaterial (material);
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assert.strictEqual (model.MaterialCount (), 1);
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var theMaterial = model.GetMaterial (index);
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assert.strictEqual (theMaterial.name, 'example');
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});
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it ('Add Mesh', function () {
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var model = new OV.Model ();
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var mesh = new OV.Mesh ();
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mesh.SetName ('example');
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var index = model.AddMesh (mesh);
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assert.strictEqual (model.MeshCount (), 1);
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var theMesh = model.GetMesh (index);
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assert.strictEqual (theMesh.GetName (), 'example');
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});
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it ('Add Mesh To Index', function () {
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var model = new OV.Model ();
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var mesh1 = new OV.Mesh ();
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var mesh2 = new OV.Mesh ();
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var mesh3 = new OV.Mesh ();
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var mesh4 = new OV.Mesh ();
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mesh1.SetName ('A');
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mesh2.SetName ('B');
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mesh3.SetName ('C');
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mesh4.SetName ('D');
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model.AddMesh (mesh1);
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model.AddMesh (mesh2);
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model.AddMeshToIndex (mesh3, 1);
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model.AddMeshToIndex (mesh4, 3);
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assert.strictEqual (model.GetMesh (0).GetName (), 'A');
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assert.strictEqual (model.GetMesh (1).GetName (), 'C');
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assert.strictEqual (model.GetMesh (2).GetName (), 'B');
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assert.strictEqual (model.GetMesh (3).GetName (), 'D');
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});
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it ('Counters', function () {
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var model = new OV.Model ();
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let mesh = new OV.Mesh ();
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mesh.AddVertex (new OV.Coord3D (0.0, 0.0, 0.0));
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mesh.AddVertex (new OV.Coord3D (0.0, 0.0, 0.0));
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mesh.AddVertex (new OV.Coord3D (0.0, 0.0, 0.0));
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mesh.AddNormal (new OV.Coord3D (0.0, 0.0, 0.0));
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mesh.AddNormal (new OV.Coord3D (0.0, 0.0, 0.0));
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mesh.AddTextureUV (new OV.Coord2D (0.0, 0.0));
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mesh.AddTriangle (new OV.Triangle (0, 1, 2));
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mesh.AddTriangle (new OV.Triangle (0, 1, 2));
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mesh.AddTriangle (new OV.Triangle (0, 1, 2));
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mesh.AddTriangle (new OV.Triangle (0, 1, 2));
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model.AddMesh (mesh);
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assert.strictEqual (model.VertexCount (), 3);
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assert.strictEqual (model.NormalCount (), 2);
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assert.strictEqual (model.TextureUVCount (), 1);
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assert.strictEqual (model.TriangleCount (), 4);
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});
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it ('Remove Mesh', function () {
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var model = new OV.Model ();
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let mesh1 = new OV.Mesh ();
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mesh1.AddVertex (new OV.Coord3D (0.0, 0.0, 0.0));
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mesh1.AddVertex (new OV.Coord3D (1.0, 0.0, 0.0));
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mesh1.AddVertex (new OV.Coord3D (1.0, 1.0, 0.0));
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mesh1.AddTriangle (new OV.Triangle (0, 1, 2));
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model.AddMesh (mesh1);
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let mesh2 = new OV.Mesh ();
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mesh2.AddVertex (new OV.Coord3D (0.0, 0.0, 1.0));
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mesh2.AddVertex (new OV.Coord3D (1.0, 0.0, 1.0));
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mesh2.AddVertex (new OV.Coord3D (1.0, 1.0, 1.0));
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mesh2.AddTriangle (new OV.Triangle (0, 1, 2));
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model.AddMesh (mesh2);
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assert.strictEqual (model.MeshCount (), 2);
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assert.strictEqual (model.VertexCount (), 6);
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assert.strictEqual (model.TriangleCount (), 2);
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model.RemoveMesh (0);
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assert.strictEqual (model.MeshCount (), 1);
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assert.strictEqual (model.VertexCount (), 3);
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assert.strictEqual (model.TriangleCount (), 1);
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model.RemoveMesh (0);
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assert.strictEqual (model.MeshCount (), 0);
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assert.strictEqual (model.VertexCount (), 0);
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assert.strictEqual (model.TriangleCount (), 0);
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});
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});
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describe ('Model Finalization', function() {
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it ('Calculate Normal', function () {
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var mesh = new OV.Mesh ();
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var v0 = mesh.AddVertex (new OV.Coord3D (0.0, 0.0, 0.0));
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var v1 = mesh.AddVertex (new OV.Coord3D (1.0, 0.0, 0.0));
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var v2 = mesh.AddVertex (new OV.Coord3D (1.0, 1.0, 0.0));
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var triangleIndex = mesh.AddTriangle (new OV.Triangle (v0, v1, v2));
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var model = new OV.Model ();
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var meshIndex = model.AddMesh (mesh);
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assert.strictEqual (model.MaterialCount (), 0);
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OV.FinalizeModel (model, function () { new OV.Material () });
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assert.strictEqual (model.MaterialCount (), 1);
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var theMesh = model.GetMesh (meshIndex);
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assert.strictEqual (theMesh.NormalCount (), 1);
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var triangle = theMesh.GetTriangle (triangleIndex);
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assert.strictEqual (triangle.n0, 0);
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assert.strictEqual (triangle.n1, 0);
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assert.strictEqual (triangle.n2, 0);
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assert.strictEqual (triangle.mat, 0);
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});
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it ('Calculate Curved Normal', function () {
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var mesh = new OV.Mesh ();
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var v0 = mesh.AddVertex (new OV.Coord3D (0.0, 0.0, 0.0));
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var v1 = mesh.AddVertex (new OV.Coord3D (1.0, 0.0, 0.0));
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var v2 = mesh.AddVertex (new OV.Coord3D (1.0, 1.0, 0.0));
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var v3 = mesh.AddVertex (new OV.Coord3D (0.0, 0.0, -1.0));
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var triangle1 = new OV.Triangle (v0, v1, v2);
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triangle1.curve = 1;
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var triangle2 = new OV.Triangle (v0, v3, v1);
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triangle2.curve = 1;
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var triangle1 = mesh.AddTriangle (triangle1);
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var triangle1 = mesh.AddTriangle (triangle2);
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var model = new OV.Model ()
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var meshIndex = model.AddMesh (mesh);
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OV.FinalizeModel (model, function () { new OV.Material () });
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var theMesh = model.GetMesh (meshIndex);
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assert.strictEqual (theMesh.NormalCount (), 6);
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var normal = theMesh.GetNormal (0);
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assert.strictEqual (normal.x, 0.0);
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assert.strictEqual (normal.y, -0.7071067811865475);
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assert.strictEqual (normal.z, 0.7071067811865475);
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});
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it ('Calculate Curved Normal 2', function () {
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var mesh = new OV.Mesh ();
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var v0 = mesh.AddVertex (new OV.Coord3D (0.0, 0.0, 0.0));
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var v1 = mesh.AddVertex (new OV.Coord3D (1.0, 0.0, 0.0));
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var v2 = mesh.AddVertex (new OV.Coord3D (1.0, 1.0, 0.0));
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var v3 = mesh.AddVertex (new OV.Coord3D (0.0, 0.0, -1.0));
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var v4 = mesh.AddVertex (new OV.Coord3D (0.0, 1.0, 0.0));
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var triangle1 = new OV.Triangle (v0, v1, v2);
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triangle1.curve = 1;
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var triangle2 = new OV.Triangle (v0, v2, v4);
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triangle2.curve = 1;
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var triangle3 = new OV.Triangle (v0, v3, v1);
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triangle3.curve = 1;
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mesh.AddTriangle (triangle1);
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mesh.AddTriangle (triangle2);
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mesh.AddTriangle (triangle3);
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var model = new OV.Model ()
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var meshIndex = model.AddMesh (mesh);
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OV.FinalizeModel (model, function () { new OV.Material () });
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var theMesh = model.GetMesh (meshIndex);
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assert.strictEqual (theMesh.NormalCount (), 9);
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var normal = theMesh.GetNormal (0);
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assert.strictEqual (normal.x, 0.0);
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assert.strictEqual (normal.y, -0.7071067811865475);
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assert.strictEqual (normal.z, 0.7071067811865475);
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});
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});
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describe ('Color Conversion', function() {
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it ('Color equality check', function () {
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assert (OV.ColorIsEqual (new OV.Color (10, 20, 30), new OV.Color (10, 20, 30)));
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assert (!OV.ColorIsEqual (new OV.Color (10, 20, 30), new OV.Color (11, 20, 30)));
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assert (!OV.ColorIsEqual (new OV.Color (10, 20, 30), new OV.Color (10, 21, 30)));
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assert (!OV.ColorIsEqual (new OV.Color (10, 20, 30), new OV.Color (10, 20, 31)));
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});
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it ('Color hex string conversion', function () {
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let color = new OV.Color (10, 20, 30);
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let hexString = '0a141e';
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assert.strictEqual (OV.ColorToHexString (color), hexString);
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assert.deepStrictEqual (OV.HexStringToColor (hexString), color);
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});
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});
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