OV.BezierTweenFunction = function (distance, index, count) { let t = index / count; return distance * (t * t * (3.0 - 2.0 * t)); }; OV.LinearTweenFunction = function (distance, index, count) { return index * distance / count; }; OV.ParabolicTweenFunction = function (distance, index, count) { let t = index / count; let t2 = t * t; return distance * (t2 / (2.0 * (t2 - t) + 1.0)); }; OV.TweenCoord3D = function (a, b, count, tweenFunc) { let dir = OV.SubCoord3D (b, a).Normalize (); let distance = OV.CoordDistance3D (a, b); let result = []; for (let i = 0; i < count; i++) { let step = tweenFunc (distance, i, count - 1); result.push (a.Clone ().Offset (dir, step)); } return result; };