import { FileFormat } from '../io/fileutils.js'; import { ColorComponentFromFloat } from '../model/color.js'; import { ConvertMeshToMeshBuffer } from '../model/meshbuffer.js'; import { PropertyToString } from '../model/property.js'; import { ExportedFile, ExporterBase } from './exporterbase.js'; function GenerateGuid () { // https://stackoverflow.com/questions/105034/how-to-create-a-guid-uuid let template = 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'; return template.replace (/[xy]/g, (c) => { let r = Math.random () * 16 | 0; let v = (c === 'x') ? r : (r & 0x3 | 0x8); return v.toString (16); }); } export class ExporterBim extends ExporterBase { constructor () { super (); } CanExport (format, extension) { return format === FileFormat.Text && extension === 'bim'; } ExportContent (exporterModel, format, files, onFinish) { let bimContent = { schema_version : '1.0.0', meshes : [], elements : [] }; this.ExportProperties (exporterModel.GetModel (), bimContent); let meshId = 0; exporterModel.EnumerateTransformedMeshes ((mesh) => { let meshBuffer = ConvertMeshToMeshBuffer (mesh); for (let primitiveIndex = 0; primitiveIndex < meshBuffer.PrimitiveCount (); primitiveIndex++) { let primitive = meshBuffer.GetPrimitive (primitiveIndex); let material = exporterModel.GetMaterial (primitive.material); let bimMesh = { mesh_id : meshId, coordinates : primitive.vertices, indices : primitive.indices }; let bimElement = { mesh_id : meshId, type : 'Other', color : { r : material.color.r, g : material.color.g, b : material.color.b, a : ColorComponentFromFloat (material.opacity) }, vector : { x : 0.0, y : 0.0, z : 0.0 }, rotation : { qx: 0.0, qy: 0.0, qz: 0.0, qw: 1.0 }, guid : GenerateGuid () }; this.ExportProperties (mesh, bimElement); bimContent.meshes.push (bimMesh); bimContent.elements.push (bimElement); meshId += 1; } }); let bimFile = new ExportedFile ('model.bim'); bimFile.SetTextContent (JSON.stringify (bimContent, null, 4)); files.push (bimFile); onFinish (); } ExportProperties (element, targetObject) { let info = {}; for (let groupIndex = 0; groupIndex < element.PropertyGroupCount (); groupIndex++) { let group = element.GetPropertyGroup (groupIndex); for (let propertyIndex = 0; propertyIndex < group.PropertyCount (); propertyIndex++) { let property = group.GetProperty (propertyIndex); info[property.name] = PropertyToString (property); } } targetObject.info = info; } }