Create some elements anywhere on your page with the class name online-3d-viewer. You can create multiple elements with different parameters.
<div class="online_3d_viewer"
style="width: 800px; height: 600px;"
model="model.obj, model.mtl">
</div>
You can specify several attributes:
After placing the elements, call the {@link Init3DViewerElements} function to initalize all the viewers. It must be called after the document is loaded.
window.addEventListener ('load', () => {
// init all viewers on the page
OV.Init3DViewerElements ();
});
You can also initalize the engine from code. In this case you can provide all the parameters as a JavaScript object. See the {@link EmbeddedViewer} documentation for more details.
window.addEventListener ('load', () => {
// get the parent element of the viewer
let parentDiv = document.getElementById ('viewer');
// initialize the viewer with the parent element and some parameters
let viewer = new OV.EmbeddedViewer (parentDiv, {
camera : new OV.Camera (
new OV.Coord3D (-1.5, 2.0, 3.0),
new OV.Coord3D (0.0, 0.0, 0.0),
new OV.Coord3D (0.0, 1.0, 0.0),
45.0
),
backgroundColor : new OV.RGBAColor (255, 255, 255, 255),
defaultColor : new OV.RGBColor (200, 200, 200),
edgeSettings : new OV.EdgeSettings (false, new OV.RGBColor (0, 0, 0), 1),
environmentSettings : new OV.EnvironmentSettings (
[
'assets/envmaps/fishermans_bastion/posx.jpg',
'assets/envmaps/fishermans_bastion/negx.jpg',
'assets/envmaps/fishermans_bastion/posy.jpg',
'assets/envmaps/fishermans_bastion/negy.jpg',
'assets/envmaps/fishermans_bastion/posz.jpg',
'assets/envmaps/fishermans_bastion/negz.jpg'
],
false
)
});
// load a model providing model urls
viewer.LoadModelFromUrlList ([
'model.obj',
'model.mtl'
]);
});