kovacsv
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ec9766ae81
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Access all files as arraybuffer, and convert to text if needed.
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2021-08-27 08:11:35 +02:00 |
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kovacsv
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46644d47c3
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Use Physically Based Rendering when possible #99
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2021-07-19 17:44:43 +02:00 |
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Viktor Kovacs
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a3d283f613
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Add o3dv file format for testing purposes.
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2021-05-27 20:20:00 +02:00 |
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Viktor Kovacs
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ddec4bd898
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Clear importer data after import.
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2021-04-20 11:48:08 +02:00 |
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Viktor Kovacs
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9f9851a2ec
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Async importers.
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2021-04-15 14:52:16 +02:00 |
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Viktor Kovacs
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6fbbdf4b69
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Make a parameter from default color instead of the a member in importer.
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2021-04-07 15:07:12 +02:00 |
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Viktor Kovacs
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c770b84e26
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Replace tabs with spaces everywhere.
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2021-03-31 18:02:14 +02:00 |
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Viktor Kovacs
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11d2f04580
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Move buffer cache to the main importer class.
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2021-03-30 19:22:38 +02:00 |
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Viktor Kovacs
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0c394f9aa8
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Handle buffer cache by importers instead of the main importer object.
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2021-03-30 12:21:46 +02:00 |
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Viktor Kovacs
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becbe31a9e
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Store object urls only for textures so they can safely revoked when the model is disposed.
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2021-03-30 01:53:24 +02:00 |
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Viktor Kovacs
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c15e7ff3b4
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Store the original file buffer in textures.
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2021-03-28 14:06:55 +02:00 |
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Viktor Kovacs
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9264c1dd6d
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Add code for new version.
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2021-03-27 08:29:19 +01:00 |
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