kovacsv
|
af5a0fef13
|
Add node to mesh instance instead of transformation.
|
2021-10-26 08:50:20 +02:00 |
|
kovacsv
|
4250ab3b58
|
Add mesh instance object that represents a mesh with transformation.
|
2021-10-24 16:46:49 +02:00 |
|
Viktor Kovacs
|
38cde4b11f
|
Use cuboid generator in tests.
|
2021-05-24 13:15:33 +02:00 |
|
Viktor Kovacs
|
265464fb60
|
Fix closed model detection when meshes are connected in an edge.
|
2021-05-22 09:40:43 +02:00 |
|
Viktor Kovacs
|
55072f6d6d
|
Base class for model and mesh so they can be handled similarly.
|
2021-05-21 09:29:44 +02:00 |
|
Viktor Kovacs
|
a39de09715
|
Add base enumerator class so meshes and models can be handled in the same way for calculations.
|
2021-05-20 10:07:37 +02:00 |
|
Viktor Kovacs
|
4bceb5b2b2
|
Fix solid body detection: an edge should appear with different directions in the neighbour triangles.
|
2021-05-18 17:21:37 +02:00 |
|
Viktor Kovacs
|
bdef08756a
|
Code for surface area and volume calculation.
|
2021-05-17 16:05:52 +02:00 |
|