kovacsv
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8062aec93d
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Minor modification.
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2021-08-08 09:16:55 +02:00 |
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kovacsv
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f365fc4fbd
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Build fix.
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2021-08-06 22:34:53 +02:00 |
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kovacsv
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53b9218cc5
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Dispose three objects after reading.
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2021-08-06 22:31:43 +02:00 |
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kovacsv
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a5561c6f1a
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Embedded texture handling.
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2021-08-06 22:17:33 +02:00 |
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kovacsv
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2a0b7eadf2
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Handle loader errors.
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2021-08-06 18:54:52 +02:00 |
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kovacsv
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395c3d524a
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Transform meshes.
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2021-08-06 18:31:13 +02:00 |
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kovacsv
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a8de237a51
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Minor modifications.
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2021-08-06 17:38:08 +02:00 |
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kovacsv
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0a269785da
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Add experiment to load models using three.js loaders.
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2021-08-06 17:00:29 +02:00 |
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kovacsv
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c9125c53b2
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Typo fix.
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2021-08-06 16:55:56 +02:00 |
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kovacsv
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55aafe8d88
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Texture resizing to power-of-two sides is slow #105
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2021-07-28 20:25:55 +02:00 |
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kovacsv
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79e344187d
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Use arrow callback instead of function.
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2021-07-22 21:20:50 +02:00 |
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kovacsv
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108448fe85
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Export metallic and roughness factor only if no metallic roughness texture is present.
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2021-07-19 20:17:05 +02:00 |
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kovacsv
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7d013878fc
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Use the same values that are coming from the texture.
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2021-07-19 19:33:10 +02:00 |
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kovacsv
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3f30909b2e
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Use Physically Based Rendering when possible #99
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2021-07-19 19:31:12 +02:00 |
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kovacsv
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46644d47c3
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Use Physically Based Rendering when possible #99
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2021-07-19 17:44:43 +02:00 |
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kovacsv
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265da7548d
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Modify source structure.
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2021-07-15 20:58:50 +02:00 |
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