Commit Graph

16 Commits

Author SHA1 Message Date
kovacsv
7abc6efc93 Import all models as hierarchical model, but put all the meshes under the root node. 2021-10-27 08:25:47 +02:00
kovacsv
fb3cdbe83c Pass original file name and extension to importers. 2021-09-24 08:16:18 +02:00
kovacsv
ec9766ae81 Access all files as arraybuffer, and convert to text if needed. 2021-08-27 08:11:35 +02:00
kovacsv
46644d47c3 Use Physically Based Rendering when possible #99 2021-07-19 17:44:43 +02:00
Viktor Kovacs
1bc47cfa08 Aynchronous export. 2021-04-25 16:03:17 +02:00
Viktor Kovacs
9f9851a2ec Async importers. 2021-04-15 14:52:16 +02:00
Viktor Kovacs
89aaca6081 Write header in obj and mtl files. 2021-04-11 10:24:43 +02:00
Viktor Kovacs
3607ab3649 Always use texture buffer instead of url in case of export. 2021-04-09 08:25:00 +02:00
Viktor Kovacs
c770b84e26 Replace tabs with spaces everywhere. 2021-03-31 18:02:14 +02:00
Viktor Kovacs
11d2f04580 Move buffer cache to the main importer class. 2021-03-30 19:22:38 +02:00
Viktor Kovacs
0c394f9aa8 Handle buffer cache by importers instead of the main importer object. 2021-03-30 12:21:46 +02:00
Viktor Kovacs
becbe31a9e Store object urls only for textures so they can safely revoked when the model is disposed. 2021-03-30 01:53:24 +02:00
Viktor Kovacs
f65ae54b2b Reformat exporter test. 2021-03-29 20:02:28 +02:00
Viktor Kovacs
4a3649e8f1 Remove callbacks from exporter. 2021-03-28 14:10:42 +02:00
Viktor Kovacs
c15e7ff3b4 Store the original file buffer in textures. 2021-03-28 14:06:55 +02:00
Viktor Kovacs
9264c1dd6d Add code for new version. 2021-03-27 08:29:19 +01:00