Make ctrl+zoom dependent of mouse movement diff, and clean-up code.

This commit is contained in:
kovacsv 2021-09-17 08:07:26 +02:00
parent 089f4a0fc9
commit f9e8be8ed0

View File

@ -396,19 +396,14 @@ OV.Navigation = class
let moveDiff = this.mouse.GetMoveDiff ();
let mouseButton = this.mouse.GetButton ();
if (mouseButton === 1 && ev.ctrlKey) {
let params = ev || window.event;
if (params.movementX === 0) {
let delta = -params.movementY / 40;
let ratio = 0.02;
if (delta < 0) {
ratio = ratio * -1.0;
}
this.Zoom(ratio);
if (mouseButton === 1) {
if (ev.ctrlKey) {
let zoomRatio = 0.001;
this.Zoom (-moveDiff.y * zoomRatio);
} else {
let orbitRatio = 0.5;
this.Orbit (moveDiff.x * orbitRatio, moveDiff.y * orbitRatio);
}
} else if (mouseButton === 1) {
let orbitRatio = 0.5;
this.Orbit (moveDiff.x * orbitRatio, moveDiff.y * orbitRatio);
} else if (mouseButton === 2 || mouseButton === 3) {
let eyeCenterDistance = OV.CoordDistance3D (this.camera.eye, this.camera.center);
let panRatio = 0.001 * eyeCenterDistance;