Utilize other texture maps.
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24ee8635fc
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@ -379,6 +379,10 @@ OV.ThreeImporter = class extends OV.ImporterBase
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}
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}
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if (threeMap === undefined || threeMap === null) {
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return null;
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}
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if (threeMap.image === undefined || threeMap.image === null) {
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return null;
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}
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@ -404,9 +408,7 @@ OV.ThreeImporter = class extends OV.ImporterBase
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return null;
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}
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}
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// TODO: PBR materials
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// TODO: other material properties
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let material = new OV.Material (OV.MaterialType.Phong);
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material.name = threeMaterial.name;
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SetColor (material.color, threeMaterial.color);
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@ -415,13 +417,12 @@ OV.ThreeImporter = class extends OV.ImporterBase
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material.alphaTest = threeMaterial.alphaTest;
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if (threeMaterial.type === 'MeshPhongMaterial') {
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SetColor (material.specular, threeMaterial.specular);
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// TODO:
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//SetColor (material.emissive, threeMaterial.emissive);
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material.shininess = threeMaterial.shininess / 100.0;
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}
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if (threeMaterial.map !== undefined && threeMaterial.map !== null) {
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material.diffuseMap = CreateTexture (threeMaterial.map, externalFileNames);
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}
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material.diffuseMap = CreateTexture (threeMaterial.map, externalFileNames);
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material.normalMap = CreateTexture (threeMaterial.normalMap, externalFileNames);
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material.bumpMap = CreateTexture (threeMaterial.bumpMap, externalFileNames);
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return material;
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}
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