No need to handle end event, because on touchend no relevant information arrives in the event.
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a0ef9de5cb
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@ -84,7 +84,7 @@ OV.MouseInteraction = class
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return this.buttons[length - 1];
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}
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GetCoordinates ()
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GetPosition ()
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{
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return this.curr;
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}
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@ -142,16 +142,6 @@ OV.TouchInteraction = class
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this.prevDist = this.currDist;
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}
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End (canvas, ev)
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{
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if (ev.touches.length === 0) {
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return;
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}
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this.fingers = 0;
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this.currPos = this.GetPositionFromEvent (canvas, ev);
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this.currDist = this.GetTouchDistanceFromEvent (canvas, ev);
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}
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IsFingerDown ()
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{
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return this.fingers !== 0;
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@ -454,7 +444,7 @@ OV.Navigation = class
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this.mouse.Up (this.canvas, ev);
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this.clickDetector.Up (ev);
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if (this.clickDetector.IsClick ()) {
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let mouseCoords = this.mouse.GetCoordinates ();
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let mouseCoords = this.mouse.GetPosition ();
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this.Click (ev.which, mouseCoords);
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}
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}
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@ -500,8 +490,6 @@ OV.Navigation = class
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OnTouchEnd (ev)
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{
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ev.preventDefault ();
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this.touch.End (this.canvas, ev);
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}
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OnMouseWheel (ev)
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