Calculate world transformation from node.
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034c4079c9
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@ -394,3 +394,15 @@ OV.Matrix = class
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return new OV.Matrix (result);
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return new OV.Matrix (result);
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}
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}
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};
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};
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OV.MatrixIsEqual = function (a, b)
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{
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const aMatrix = a.Get ();
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const bMatrix = b.Get ();
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for (let i = 0; i < 16; i++) {
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if (!OV.IsEqual (aMatrix[i], bMatrix[i])) {
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return false;
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}
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}
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return true;
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};
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@ -51,3 +51,8 @@ OV.Transformation = class
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return new OV.Transformation (clonedMatrix);
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return new OV.Transformation (clonedMatrix);
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}
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}
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};
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};
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OV.TransformationIsEqual = function (a, b)
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{
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return OV.MatrixIsEqual (a.GetMatrix (), b.GetMatrix ());
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};
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@ -63,6 +63,18 @@ OV.Node = class
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return this.transformation;
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return this.transformation;
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}
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}
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GetWorldTransformation ()
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{
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let transformation = this.transformation.Clone ();
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let parent = this.parent;
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while (parent !== null) {
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const parentTransformation = parent.transformation.Clone ();
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transformation = parentTransformation.Append (transformation);
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parent = parent.parent;
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}
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return transformation;
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}
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SetTransformation (transformation)
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SetTransformation (transformation)
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{
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{
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this.transformation = transformation;
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this.transformation = transformation;
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@ -111,6 +111,34 @@ describe ('Node', function() {
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assert.deepStrictEqual (enumerated, [1, 2, 3, 5, 6, 4]);
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assert.deepStrictEqual (enumerated, [1, 2, 3, 5, 6, 4]);
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});
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});
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it ('World Transformation', function () {
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let rotation = OV.QuaternionFromAxisAngle (new OV.Coord3D (0.0, 0.0, 1.0), Math.PI / 2.0);
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let tr1 = new OV.Transformation (new OV.Matrix ().CreateTranslation (2.0, 0.0, 0.0));
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let tr2 = new OV.Transformation (new OV.Matrix ().CreateRotation (rotation.x, rotation.y, rotation.z, rotation.w));
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let tr3 = new OV.Transformation (new OV.Matrix ().CreateTranslation (0.0, 0.0, 2.0));
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let refTr = new OV.Transformation ().Append (tr1).Append (tr2).Append (tr3);
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let node1 = new OV.Node ();
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node1.SetTransformation (tr1);
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let node2 = new OV.Node ();
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node2.SetTransformation (tr2);
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let node3 = new OV.Node ();
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node3.SetTransformation (tr3);
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node1.AddChildNode (node2);
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node2.AddChildNode (node3);
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let nodeTr = node3.GetWorldTransformation ();
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assert (OV.TransformationIsEqual (node1.GetTransformation (), tr1));
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assert (OV.TransformationIsEqual (node2.GetTransformation (), tr2));
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assert (OV.TransformationIsEqual (node3.GetTransformation (), tr3));
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assert (OV.TransformationIsEqual (nodeTr, refTr));
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});
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it ('Id Generator', function () {
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it ('Id Generator', function () {
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let node1 = new OV.Node ();
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let node1 = new OV.Node ();
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let node2 = new OV.Node ();
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let node2 = new OV.Node ();
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