Refactor obj importer.

This commit is contained in:
kovacsv 2021-11-22 11:13:32 +01:00
parent 5f2adffe9e
commit 6efbe02e61

View File

@ -1,3 +1,55 @@
OV.ObjMeshData = class
{
constructor (mesh)
{
this.mesh = mesh;
this.globalToCurrentVertices = new Map ();
this.globalToCurrentNormals = new Map ();
this.globalToCurrentUvs = new Map ();
}
GetLocalVertexIndex (globalIndex, globalVertices)
{
return this.GetLocalIndex (globalIndex, globalVertices, this.globalToCurrentVertices, (val) => {
return this.mesh.AddVertex (new OV.Coord3D (val.x, val.y, val.z));
});
}
GetLocalNormalIndex (globalIndex, globalNormals)
{
return this.GetLocalIndex (globalIndex, globalNormals, this.globalToCurrentNormals, (val) => {
return this.mesh.AddNormal (new OV.Coord3D (val.x, val.y, val.z));
});
}
GetLocalUVIndex (globalIndex, globalUvs)
{
return this.GetLocalIndex (globalIndex, globalUvs, this.globalToCurrentUvs, (val) => {
return this.mesh.AddTextureUV (new OV.Coord2D (val.x, val.y));
});
}
AddTriangle (triangle)
{
this.mesh.AddTriangle (triangle);
}
GetLocalIndex (globalIndex, globalValueArray, globalToCurrentIndices, valueAdderFunc)
{
if (isNaN (globalIndex) || globalIndex < 0 || globalIndex >= globalValueArray.length) {
return null;
}
if (globalToCurrentIndices.has (globalIndex)) {
return globalToCurrentIndices.get (globalIndex);
} else {
let globalValue = globalValueArray[globalIndex];
let localIndex = valueAdderFunc (globalValue);
globalToCurrentIndices.set (globalIndex, localIndex);
return localIndex;
}
}
};
OV.ImporterObj = class extends OV.ImporterBase
{
constructor ()
@ -21,7 +73,6 @@ OV.ImporterObj = class extends OV.ImporterBase
this.globalNormals = null;
this.globalUvs = null;
this.currentMesh = null;
this.currentMeshData = null;
this.currentMaterial = null;
this.currentMaterialIndex = null;
@ -36,13 +87,12 @@ OV.ImporterObj = class extends OV.ImporterBase
this.globalNormals = [];
this.globalUvs = [];
this.currentMesh = null;
this.currentMeshData = null;
this.currentMaterial = null;
this.currentMaterialIndex = null;
this.meshNameToMeshData = {};
this.materialNameToIndex = {};
this.meshNameToMeshData = new Map ();
this.materialNameToIndex = new Map ();
}
ImportContent (fileContent, onFinish)
@ -81,25 +131,15 @@ OV.ImporterObj = class extends OV.ImporterBase
AddNewMesh (name)
{
let meshData = this.meshNameToMeshData[name];
if (meshData === undefined) {
if (this.meshNameToMeshData.has (name)) {
this.currentMeshData = this.meshNameToMeshData.get (name);
} else {
let mesh = new OV.Mesh ();
if (name !== null) {
mesh.SetName (name);
}
mesh.SetName (name);
this.model.AddMeshToRootNode (mesh);
meshData = {
mesh : mesh,
data : {
globalToCurrentVertices : {},
globalToCurrentNormals : {},
globalToCurrentUvs : {}
}
};
this.meshNameToMeshData[name] = meshData;
this.currentMeshData = new OV.ObjMeshData (mesh);
this.meshNameToMeshData.set (name, this.currentMeshData);
}
this.currentMesh = meshData.mesh;
this.currentMeshData = meshData.data;
}
ProcessMeshParameter (keyword, parameters, line)
@ -185,7 +225,7 @@ OV.ImporterObj = class extends OV.ImporterBase
let materialIndex = this.model.AddMaterial (material);
material.name = materialName;
this.currentMaterial = material;
this.materialNameToIndex[materialName] = materialIndex;
this.materialNameToIndex.set (materialName, materialIndex);
return true;
} else if (keyword === 'usemtl') {
if (parameters.length === 0) {
@ -193,9 +233,8 @@ OV.ImporterObj = class extends OV.ImporterBase
}
let materialName = OV.NameFromLine (line, keyword.length, '#');
let materialIndex = this.materialNameToIndex[materialName];
if (materialIndex !== undefined) {
this.currentMaterialIndex = materialIndex;
if (this.materialNameToIndex.has (materialName)) {
this.currentMaterialIndex = this.materialNameToIndex.get (materialName);
}
return true;
} else if (keyword === 'mtllib') {
@ -286,44 +325,6 @@ OV.ImporterObj = class extends OV.ImporterBase
}
}
function GetLocalIndex (globalValueArray, globalToCurrentIndices, globalIndex, valueAdderFunc)
{
if (isNaN (globalIndex) || globalIndex < 0 || globalIndex >= globalValueArray.length) {
return null;
}
let result = globalToCurrentIndices[globalIndex];
if (result === undefined) {
let globalValue = globalValueArray[globalIndex];
if (globalValue === undefined) {
return null;
}
result = valueAdderFunc (globalValue);
globalToCurrentIndices[globalIndex] = result;
}
return result;
}
function GetLocalVertexIndex (obj, mesh, globalIndex)
{
return GetLocalIndex (obj.globalVertices, obj.currentMeshData.globalToCurrentVertices, globalIndex, (val) => {
return mesh.AddVertex (new OV.Coord3D (val.x, val.y, val.z));
});
}
function GetLocalNormalIndex (obj, mesh, globalIndex)
{
return GetLocalIndex (obj.globalNormals, obj.currentMeshData.globalToCurrentNormals, globalIndex, (val) => {
return mesh.AddNormal (new OV.Coord3D (val.x, val.y, val.z));
});
}
function GetLocalUVIndex (obj, mesh, globalIndex)
{
return GetLocalIndex (obj.globalUvs, obj.currentMeshData.globalToCurrentUvs, globalIndex, (val) => {
return mesh.AddTextureUV (new OV.Coord2D (val.x, val.y));
});
}
let vertices = [];
let normals = [];
let uvs = [];
@ -339,23 +340,23 @@ OV.ImporterObj = class extends OV.ImporterBase
}
}
if (this.currentMesh === null) {
if (this.currentMeshData === null) {
this.AddNewMesh ('');
}
for (let i = 0; i < vertices.length - 2; i++) {
let v0 = GetLocalVertexIndex (this, this.currentMesh, vertices[0]);
let v1 = GetLocalVertexIndex (this, this.currentMesh, vertices[i + 1]);
let v2 = GetLocalVertexIndex (this, this.currentMesh, vertices[i + 2]);
let v0 = this.currentMeshData.GetLocalVertexIndex (vertices[0], this.globalVertices);
let v1 = this.currentMeshData.GetLocalVertexIndex (vertices[i + 1], this.globalVertices);
let v2 = this.currentMeshData.GetLocalVertexIndex (vertices[i + 2], this.globalVertices);
if (v0 === null || v1 === null || v2 === null) {
this.SetError ('Invalid vertex index.');
break;
}
let triangle = new OV.Triangle (v0, v1, v2);
if (normals.length === vertices.length) {
let n0 = GetLocalNormalIndex (this, this.currentMesh, normals[0]);
let n1 = GetLocalNormalIndex (this, this.currentMesh, normals[i + 1]);
let n2 = GetLocalNormalIndex (this, this.currentMesh, normals[i + 2]);
let n0 = this.currentMeshData.GetLocalNormalIndex (normals[0], this.globalNormals);
let n1 = this.currentMeshData.GetLocalNormalIndex (normals[i + 1], this.globalNormals);
let n2 = this.currentMeshData.GetLocalNormalIndex (normals[i + 2], this.globalNormals);
if (n0 === null || n1 === null || n2 === null) {
this.SetError ('Invalid normal index.');
break;
@ -363,9 +364,9 @@ OV.ImporterObj = class extends OV.ImporterBase
triangle.SetNormals (n0, n1, n2);
}
if (uvs.length === vertices.length) {
let u0 = GetLocalUVIndex (this, this.currentMesh, uvs[0]);
let u1 = GetLocalUVIndex (this, this.currentMesh, uvs[i + 1]);
let u2 = GetLocalUVIndex (this, this.currentMesh, uvs[i + 2]);
let u0 = this.currentMeshData.GetLocalUVIndex (uvs[0], this.globalUvs);
let u1 = this.currentMeshData.GetLocalUVIndex (uvs[i + 1], this.globalUvs);
let u2 = this.currentMeshData.GetLocalUVIndex (uvs[i + 2], this.globalUvs);
if (u0 === null || u1 === null || u2 === null) {
this.SetError ('Invalid uv index.');
break;
@ -375,7 +376,7 @@ OV.ImporterObj = class extends OV.ImporterBase
if (this.currentMaterialIndex !== null) {
triangle.mat = this.currentMaterialIndex;
}
this.currentMesh.AddTriangle (triangle);
this.currentMeshData.AddTriangle (triangle);
}
}
};