Add tga loader.
This commit is contained in:
parent
0727048cc8
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47a6138870
487
libs/three_loaders/TGALoader.js
Normal file
487
libs/three_loaders/TGALoader.js
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@ -0,0 +1,487 @@
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( function () {
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class TGALoader extends THREE.DataTextureLoader {
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constructor( manager ) {
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super( manager );
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}
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parse( buffer ) {
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// reference from vthibault, https://github.com/vthibault/roBrowser/blob/master/src/Loaders/Targa.js
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function tgaCheckHeader( header ) {
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switch ( header.image_type ) {
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// check indexed type
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case TGA_TYPE_INDEXED:
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case TGA_TYPE_RLE_INDEXED:
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if ( header.colormap_length > 256 || header.colormap_size !== 24 || header.colormap_type !== 1 ) {
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console.error( 'THREE.TGALoader: Invalid type colormap data for indexed type.' );
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}
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break;
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// check colormap type
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case TGA_TYPE_RGB:
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case TGA_TYPE_GREY:
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case TGA_TYPE_RLE_RGB:
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case TGA_TYPE_RLE_GREY:
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if ( header.colormap_type ) {
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console.error( 'THREE.TGALoader: Invalid type colormap data for colormap type.' );
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}
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break;
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// What the need of a file without data ?
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case TGA_TYPE_NO_DATA:
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console.error( 'THREE.TGALoader: No data.' );
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// Invalid type ?
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default:
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console.error( 'THREE.TGALoader: Invalid type "%s".', header.image_type );
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} // check image width and height
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if ( header.width <= 0 || header.height <= 0 ) {
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console.error( 'THREE.TGALoader: Invalid image size.' );
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} // check image pixel size
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if ( header.pixel_size !== 8 && header.pixel_size !== 16 && header.pixel_size !== 24 && header.pixel_size !== 32 ) {
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console.error( 'THREE.TGALoader: Invalid pixel size "%s".', header.pixel_size );
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}
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} // parse tga image buffer
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function tgaParse( use_rle, use_pal, header, offset, data ) {
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let pixel_data, palettes;
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const pixel_size = header.pixel_size >> 3;
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const pixel_total = header.width * header.height * pixel_size; // read palettes
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if ( use_pal ) {
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palettes = data.subarray( offset, offset += header.colormap_length * ( header.colormap_size >> 3 ) );
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} // read RLE
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if ( use_rle ) {
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pixel_data = new Uint8Array( pixel_total );
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let c, count, i;
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let shift = 0;
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const pixels = new Uint8Array( pixel_size );
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while ( shift < pixel_total ) {
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c = data[ offset ++ ];
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count = ( c & 0x7f ) + 1; // RLE pixels
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if ( c & 0x80 ) {
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// bind pixel tmp array
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for ( i = 0; i < pixel_size; ++ i ) {
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pixels[ i ] = data[ offset ++ ];
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} // copy pixel array
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for ( i = 0; i < count; ++ i ) {
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pixel_data.set( pixels, shift + i * pixel_size );
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}
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shift += pixel_size * count;
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} else {
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// raw pixels
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count *= pixel_size;
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for ( i = 0; i < count; ++ i ) {
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pixel_data[ shift + i ] = data[ offset ++ ];
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}
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shift += count;
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}
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}
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} else {
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// raw pixels
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pixel_data = data.subarray( offset, offset += use_pal ? header.width * header.height : pixel_total );
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}
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return {
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pixel_data: pixel_data,
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palettes: palettes
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};
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}
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function tgaGetImageData8bits( imageData, y_start, y_step, y_end, x_start, x_step, x_end, image, palettes ) {
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const colormap = palettes;
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let color,
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i = 0,
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x,
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y;
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const width = header.width;
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for ( y = y_start; y !== y_end; y += y_step ) {
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for ( x = x_start; x !== x_end; x += x_step, i ++ ) {
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color = image[ i ];
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imageData[ ( x + width * y ) * 4 + 3 ] = 255;
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imageData[ ( x + width * y ) * 4 + 2 ] = colormap[ color * 3 + 0 ];
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imageData[ ( x + width * y ) * 4 + 1 ] = colormap[ color * 3 + 1 ];
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imageData[ ( x + width * y ) * 4 + 0 ] = colormap[ color * 3 + 2 ];
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}
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}
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return imageData;
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}
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function tgaGetImageData16bits( imageData, y_start, y_step, y_end, x_start, x_step, x_end, image ) {
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let color,
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i = 0,
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x,
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y;
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const width = header.width;
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for ( y = y_start; y !== y_end; y += y_step ) {
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for ( x = x_start; x !== x_end; x += x_step, i += 2 ) {
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color = image[ i + 0 ] + ( image[ i + 1 ] << 8 ); // Inversed ?
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imageData[ ( x + width * y ) * 4 + 0 ] = ( color & 0x7C00 ) >> 7;
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imageData[ ( x + width * y ) * 4 + 1 ] = ( color & 0x03E0 ) >> 2;
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imageData[ ( x + width * y ) * 4 + 2 ] = ( color & 0x001F ) >> 3;
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imageData[ ( x + width * y ) * 4 + 3 ] = color & 0x8000 ? 0 : 255;
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}
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}
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return imageData;
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}
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function tgaGetImageData24bits( imageData, y_start, y_step, y_end, x_start, x_step, x_end, image ) {
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let i = 0,
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x,
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y;
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const width = header.width;
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for ( y = y_start; y !== y_end; y += y_step ) {
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for ( x = x_start; x !== x_end; x += x_step, i += 3 ) {
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imageData[ ( x + width * y ) * 4 + 3 ] = 255;
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imageData[ ( x + width * y ) * 4 + 2 ] = image[ i + 0 ];
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imageData[ ( x + width * y ) * 4 + 1 ] = image[ i + 1 ];
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imageData[ ( x + width * y ) * 4 + 0 ] = image[ i + 2 ];
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}
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}
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return imageData;
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}
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function tgaGetImageData32bits( imageData, y_start, y_step, y_end, x_start, x_step, x_end, image ) {
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let i = 0,
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x,
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y;
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const width = header.width;
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for ( y = y_start; y !== y_end; y += y_step ) {
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for ( x = x_start; x !== x_end; x += x_step, i += 4 ) {
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imageData[ ( x + width * y ) * 4 + 2 ] = image[ i + 0 ];
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imageData[ ( x + width * y ) * 4 + 1 ] = image[ i + 1 ];
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imageData[ ( x + width * y ) * 4 + 0 ] = image[ i + 2 ];
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imageData[ ( x + width * y ) * 4 + 3 ] = image[ i + 3 ];
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}
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}
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return imageData;
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}
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function tgaGetImageDataGrey8bits( imageData, y_start, y_step, y_end, x_start, x_step, x_end, image ) {
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let color,
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i = 0,
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x,
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y;
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const width = header.width;
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for ( y = y_start; y !== y_end; y += y_step ) {
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for ( x = x_start; x !== x_end; x += x_step, i ++ ) {
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color = image[ i ];
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imageData[ ( x + width * y ) * 4 + 0 ] = color;
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imageData[ ( x + width * y ) * 4 + 1 ] = color;
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imageData[ ( x + width * y ) * 4 + 2 ] = color;
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imageData[ ( x + width * y ) * 4 + 3 ] = 255;
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}
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}
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return imageData;
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}
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function tgaGetImageDataGrey16bits( imageData, y_start, y_step, y_end, x_start, x_step, x_end, image ) {
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let i = 0,
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x,
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y;
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const width = header.width;
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for ( y = y_start; y !== y_end; y += y_step ) {
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for ( x = x_start; x !== x_end; x += x_step, i += 2 ) {
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imageData[ ( x + width * y ) * 4 + 0 ] = image[ i + 0 ];
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imageData[ ( x + width * y ) * 4 + 1 ] = image[ i + 0 ];
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imageData[ ( x + width * y ) * 4 + 2 ] = image[ i + 0 ];
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imageData[ ( x + width * y ) * 4 + 3 ] = image[ i + 1 ];
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}
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}
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return imageData;
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}
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function getTgaRGBA( data, width, height, image, palette ) {
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let x_start, y_start, x_step, y_step, x_end, y_end;
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switch ( ( header.flags & TGA_ORIGIN_MASK ) >> TGA_ORIGIN_SHIFT ) {
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default:
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case TGA_ORIGIN_UL:
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x_start = 0;
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x_step = 1;
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x_end = width;
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y_start = 0;
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y_step = 1;
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y_end = height;
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break;
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case TGA_ORIGIN_BL:
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x_start = 0;
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x_step = 1;
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x_end = width;
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y_start = height - 1;
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y_step = - 1;
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y_end = - 1;
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break;
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case TGA_ORIGIN_UR:
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x_start = width - 1;
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x_step = - 1;
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x_end = - 1;
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y_start = 0;
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y_step = 1;
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y_end = height;
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break;
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case TGA_ORIGIN_BR:
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x_start = width - 1;
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x_step = - 1;
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x_end = - 1;
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y_start = height - 1;
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y_step = - 1;
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y_end = - 1;
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break;
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}
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if ( use_grey ) {
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switch ( header.pixel_size ) {
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case 8:
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tgaGetImageDataGrey8bits( data, y_start, y_step, y_end, x_start, x_step, x_end, image );
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break;
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case 16:
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tgaGetImageDataGrey16bits( data, y_start, y_step, y_end, x_start, x_step, x_end, image );
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break;
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default:
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console.error( 'THREE.TGALoader: Format not supported.' );
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break;
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}
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} else {
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switch ( header.pixel_size ) {
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case 8:
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tgaGetImageData8bits( data, y_start, y_step, y_end, x_start, x_step, x_end, image, palette );
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break;
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case 16:
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tgaGetImageData16bits( data, y_start, y_step, y_end, x_start, x_step, x_end, image );
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break;
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case 24:
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tgaGetImageData24bits( data, y_start, y_step, y_end, x_start, x_step, x_end, image );
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break;
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case 32:
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tgaGetImageData32bits( data, y_start, y_step, y_end, x_start, x_step, x_end, image );
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break;
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default:
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console.error( 'THREE.TGALoader: Format not supported.' );
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break;
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}
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} // Load image data according to specific method
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// let func = 'tgaGetImageData' + (use_grey ? 'Grey' : '') + (header.pixel_size) + 'bits';
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// func(data, y_start, y_step, y_end, x_start, x_step, x_end, width, image, palette );
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return data;
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} // TGA constants
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const TGA_TYPE_NO_DATA = 0,
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TGA_TYPE_INDEXED = 1,
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TGA_TYPE_RGB = 2,
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TGA_TYPE_GREY = 3,
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TGA_TYPE_RLE_INDEXED = 9,
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TGA_TYPE_RLE_RGB = 10,
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TGA_TYPE_RLE_GREY = 11,
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TGA_ORIGIN_MASK = 0x30,
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TGA_ORIGIN_SHIFT = 0x04,
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TGA_ORIGIN_BL = 0x00,
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TGA_ORIGIN_BR = 0x01,
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TGA_ORIGIN_UL = 0x02,
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TGA_ORIGIN_UR = 0x03;
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if ( buffer.length < 19 ) console.error( 'THREE.TGALoader: Not enough data to contain header.' );
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let offset = 0;
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const content = new Uint8Array( buffer ),
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header = {
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id_length: content[ offset ++ ],
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colormap_type: content[ offset ++ ],
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image_type: content[ offset ++ ],
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colormap_index: content[ offset ++ ] | content[ offset ++ ] << 8,
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colormap_length: content[ offset ++ ] | content[ offset ++ ] << 8,
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colormap_size: content[ offset ++ ],
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origin: [ content[ offset ++ ] | content[ offset ++ ] << 8, content[ offset ++ ] | content[ offset ++ ] << 8 ],
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width: content[ offset ++ ] | content[ offset ++ ] << 8,
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height: content[ offset ++ ] | content[ offset ++ ] << 8,
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pixel_size: content[ offset ++ ],
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flags: content[ offset ++ ]
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}; // check tga if it is valid format
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tgaCheckHeader( header );
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if ( header.id_length + offset > buffer.length ) {
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console.error( 'THREE.TGALoader: No data.' );
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} // skip the needn't data
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offset += header.id_length; // get targa information about RLE compression and palette
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let use_rle = false,
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use_pal = false,
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use_grey = false;
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switch ( header.image_type ) {
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case TGA_TYPE_RLE_INDEXED:
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use_rle = true;
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use_pal = true;
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break;
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case TGA_TYPE_INDEXED:
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use_pal = true;
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break;
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case TGA_TYPE_RLE_RGB:
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use_rle = true;
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break;
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case TGA_TYPE_RGB:
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break;
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case TGA_TYPE_RLE_GREY:
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use_rle = true;
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use_grey = true;
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break;
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case TGA_TYPE_GREY:
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use_grey = true;
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break;
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} //
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const imageData = new Uint8Array( header.width * header.height * 4 );
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const result = tgaParse( use_rle, use_pal, header, offset, content );
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getTgaRGBA( imageData, header.width, header.height, result.pixel_data, result.palettes );
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return {
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data: imageData,
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width: header.width,
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height: header.height,
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flipY: true,
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generateMipmaps: true,
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minFilter: THREE.LinearMipmapLinearFilter
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};
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}
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}
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THREE.TGALoader = TGALoader;
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} )();
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@ -68,13 +68,18 @@ OV.ThreeImporter = class extends OV.ImporterBase
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GetExternalLibraries ()
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{
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let libraries = [
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'three_loaders/TGALoader.js'
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];
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if (this.extension === 'fbx') {
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return [
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libraries.push (
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'three_loaders/fflate.min.js',
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'three_loaders/FBXLoader.js'
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];
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);
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} else {
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return null;
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}
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return null;
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return libraries;
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}
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CreateLoader (manager)
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@ -95,6 +100,8 @@ OV.ThreeImporter = class extends OV.ImporterBase
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this.OnThreeObjectsLoaded (loadedScene, externalFileNames, onFinish);
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}
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});
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// TODO
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loadingManager.addHandler (/\.tga$/i, new THREE.TGALoader (loadingManager));
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const mainFileUrl = OV.CreateObjectUrl (fileContent);
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loadingManager.setURLModifier ((url) => {
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@ -151,11 +158,26 @@ OV.ThreeImporter = class extends OV.ImporterBase
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function CreateTexture (threeMap, externalFileNames)
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{
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function GetDataUrl (img)
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{
|
||||
if (img.data !== undefined && img.data !== null) {
|
||||
let imageData = new ImageData (img.width, img.height);
|
||||
let imageSize = img.width * img.height * 4;
|
||||
for (let i = 0; i < imageSize; i++) {
|
||||
imageData.data[i] = img.data[i];
|
||||
}
|
||||
return THREE.ImageUtils.getDataURL (imageData);
|
||||
} else {
|
||||
return THREE.ImageUtils.getDataURL (threeMap.image);
|
||||
}
|
||||
}
|
||||
|
||||
if (threeMap.image === undefined || threeMap.image === null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
try {
|
||||
const dataUrl = THREE.ImageUtils.getDataURL (threeMap.image);
|
||||
const dataUrl = GetDataUrl (threeMap.image);
|
||||
const base64Buffer = OV.Base64DataURIToArrayBuffer (dataUrl);
|
||||
let texture = new OV.TextureMap ();
|
||||
let textureName = externalFileNames[threeMap.image.src];
|
||||
@ -163,7 +185,7 @@ OV.ThreeImporter = class extends OV.ImporterBase
|
||||
textureName = 'Embedded_' + threeMap.id.toString () + '.' + OV.GetFileExtensionFromMimeType (base64Buffer.mimeType);
|
||||
}
|
||||
texture.name = textureName;
|
||||
texture.url = threeMap.image.src;
|
||||
texture.url = dataUrl;
|
||||
texture.buffer = base64Buffer.buffer;
|
||||
// TODO: texture offset, rotation, scale
|
||||
return texture;
|
||||
@ -220,9 +242,7 @@ OV.ThreeImporter = class extends OV.ImporterBase
|
||||
}
|
||||
for (let i = 0; i < child.geometry.groups.length; i++) {
|
||||
let group = child.geometry.groups[i];
|
||||
console.log (group);
|
||||
for (let j = group.start; j < group.start + group.count; j++) {
|
||||
console.log (j);
|
||||
for (let j = group.start / 3; j < group.start / 3 + group.count / 3; j++) {
|
||||
let triangle = mesh.GetTriangle (j);
|
||||
triangle.SetMaterial (materialIndices[group.materialIndex]);
|
||||
}
|
||||
|
||||
Loading…
Reference in New Issue
Block a user