Use open/close icon instead of information icon.
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@ -224,8 +224,8 @@ ImporterApp.prototype.GenerateMenu = function ()
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materialsGroup.AddSubItem (material.name, {
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openCloseButton : {
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isOpen : false,
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open : 'images/info.png',
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close : 'images/info.png',
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open : 'images/opened.png',
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close : 'images/closed.png',
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onOpen : function (contentDiv, material) {
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contentDiv.empty ();
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var table = new InfoTable (contentDiv);
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@ -246,8 +246,8 @@ ImporterApp.prototype.GenerateMenu = function ()
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meshesGroup.AddSubItem (mesh.name, {
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openCloseButton : {
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isOpen : false,
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open : 'images/info.png',
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close : 'images/info.png',
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open : 'images/opened.png',
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close : 'images/closed.png',
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onOpen : function (contentDiv, mesh) {
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contentDiv.empty ();
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var table = new InfoTable (contentDiv);
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